Added by on 2014-05-17

Scanline VFX Recruiting 2D Pipeline Developer & Max/Maya Pipeline Developer

Scanline VFX Recruiting, scanlinevfx, scanlinevfx jobs, scanlinevfx hiring, scanline vfx, scanlinevfx Caeers, After Effects, Nuke, Maya, VFX, cgjobs, 3djobs, cgi, vfxjobs, 3d, 3d jobs

2D Pipeline Developer

The position of 2D Pipeline Developer is available immediately.

Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Principle Duties and Responsibilities

Works with the Head of Pipeline and Production to architect, develop and maintain new and existing production tools and supporting modules in Nuke, Silhouette, Shotgun and other software used by our facilities, using primarily python.

Education, Experience, and Skills Required

Design, build, and maintain software using a variety of languages, tools, and 3rd-party packages in a team environment
Advanced expertise with Nuke a requirement, specifically with the ability to program new tools and plug-ins for project based needs
3+ years VFX Pipeline experience required
Excellent Python, C++, and TCL knowledge
Experience automating complex processes of scenes that consist of a large number of VFX assets.
Production experience with computer graphics application software: Nuke
Possesses Understanding of Color Science
VFX development production experience with a deep understanding of pipeline based workflows from start to finish including but not limited to production and delivery deadlines.
Excellence in problem solving
Must be detail oriented, organized, and able to handle a variety of tasks in an efficient manner.
Ability to handle high stress environments
Must be able to work well with a wide range of personality types

Additional Skills that are a Plus:

Basic knowledge of 3D packages such as 3DS Max and Maya
Linux experience
Qt, PyQt knowledge
Knowledge of relational database design and implementation
Development experience with digital media formats, media viewers and media architectures as related to the computer animation and/or visual effects production.
Degree in computer science
Familiarity with any other computer graphics related software not listed above
Understanding and experience with client-server and other multi-tiered system environments.

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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Max/Maya Pipeline Developer

The position of Max/Maya Pipeline Developer is available immediately.
Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Principle Duties and Responsibilities

Works with the Head of Technology to architect, develop and maintain new and existing production tools and supporting modules in 3dsmax, Maya, and other software used by our facilities, using primarily maxscript, python and mel.
Responsibilities also include automating the use of Flowline, our proprietary, Academy Award-winning simulation software — connecting it to our asset management system and creating an optimized workflow according to long-term and production-specific needs.

Education, Experience, and Skills Required

Design, build, and maintain software using a variety of languages, tools, and 3rd-party packages in a team environment
Advanced expertise with 3Ds Max and/or Maya a requirement, specifically with the ability to program new tools and plug-ins for project based needs
3+ years VFX Pipeline experience required
Excellent Maxscript, Python, C++, and MEL knowledge
Experience automating complex processes of scenes that consist of a large number of VFX assets.
Experience with Motion Capture and other VFX related simulations
Production experience with computer graphics application software: 3Ds Max and/or Maya
VFX development production experience with a deep understanding of pipeline based workflows from start to finish including but not limited to production and delivery deadlines.
Masters degree in Mathematics of related study required
Excellence in problem solving
Must be detail oriented, organized, and able to handle a variety of tasks in an efficient manner.
Ability to handle high stress environments
Must be able to work well with a wide range of personality types

Additional Skills that are a Plus:

Basic knowledge of the API, SDK of any 3D packages
Linux experience
Qt, PyQt knowledge
Knowledge of relational database design and implementation
Development experience with digital media formats, media viewers and media architectures as related to the computer animation and/or visual effects production.
Knowledge of compositing applications, Nuke preferred.
Familiarity with any other computer graphics related software not listed above
Understanding and experience with client-server and other multi-tiered system environments.

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to:  jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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