Added by on 2014-06-07

Scanline VFX Recruiting 2D Pipeline Developer, Max/Maya Pipeline Developer, Render Wrangler, Senior 3D Generalist, Senior FX Artist, Senior Layout Artist, Senior VFX Editor, Software Developer, Senior & Intermediate Nuke Compositors & Senior Rigger

Scanline VFX Recruiting, scanlinevfx, scanlinevfx jobs, scanlinevfx hiring, scanline vfx, scanlinevfx Caeers, After Effects, Nuke, Maya, VFX, cgjobs, 3djobs, cgi, vfxjobs, 3d, 3d jobs

2D Pipeline Developer

The position of 2D Pipeline Developer is available immediately.
Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Principle Duties and Responsibilities

Works with the Head of Pipeline and Production to architect, develop and maintain new and existing production tools and supporting modules in Nuke, Silhouette, Shotgun and other software used by our facilities, using primarily python.

Education, Experience, and Skills Required

Design, build, and maintain software using a variety of languages, tools, and 3rd-party packages in a team environment
Advanced expertise with Nuke a requirement, specifically with the ability to program new tools and plug-ins for project based needs
3+ years VFX Pipeline experience required
Excellent Python, C++, and TCL knowledge
Experience automating complex processes of scenes that consist of a large number of VFX assets.
Production experience with computer graphics application software: Nuke
Possesses Understanding of Color Science
VFX development production experience with a deep understanding of pipeline based workflows from start to finish including but not limited to production and delivery deadlines.
Excellence in problem solving
Must be detail oriented, organized, and able to handle a variety of tasks in an efficient manner.
Ability to handle high stress environments
Must be able to work well with a wide range of personality types

Additional Skills that are a Plus:

Basic knowledge of 3D packages such as 3DS Max and Maya
Linux experience
Qt, PyQt knowledge
Knowledge of relational database design and implementation
Development experience with digital media formats, media viewers and media architectures as related to the computer animation and/or visual effects production.
Degree in computer science
Familiarity with any other computer graphics related software not listed above
Understanding and experience with client-server and other multi-tiered system environments.

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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Max/Maya Pipeline Developer

The position of Max/Maya Pipeline Developer is available immediately.
Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Principle Duties and Responsibilities

Works with the Head of Technology to architect, develop and maintain new and existing production tools and supporting modules in 3dsmax, Maya, and other software used by our facilities, using primarily maxscript, python and mel.
Responsibilities also include automating the use of Flowline, our proprietary, Academy Award-winning simulation software — connecting it to our asset management system and creating an optimized workflow according to long-term and production-specific needs.

Education, Experience, and Skills Required

Design, build, and maintain software using a variety of languages, tools, and 3rd-party packages in a team environment
Advanced expertise with 3Ds Max and/or Maya a requirement, specifically with the ability to program new tools and plug-ins for project based needs
3+ years VFX Pipeline experience required
Excellent Maxscript, Python, C++, and MEL knowledge
Experience automating complex processes of scenes that consist of a large number of VFX assets.
Experience with Motion Capture and other VFX related simulations
Production experience with computer graphics application software: 3Ds Max and/or Maya
VFX development production experience with a deep understanding of pipeline based workflows from start to finish including but not limited to production and delivery deadlines.
Masters degree in Mathematics of related study required
Excellence in problem solving
Must be detail oriented, organized, and able to handle a variety of tasks in an efficient manner.
Ability to handle high stress environments
Must be able to work well with a wide range of personality types

Additional Skills that are a Plus:

Basic knowledge of the API, SDK of any 3D packages
Linux experience
Qt, PyQt knowledge
Knowledge of relational database design and implementation
Development experience with digital media formats, media viewers and media architectures as related to the computer animation and/or visual effects production.
Knowledge of compositing applications, Nuke preferred.
Familiarity with any other computer graphics related software not listed above
Understanding and experience with client-server and other multi-tiered system environments.

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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Render Wrangler

The position of Render Wrangler is available immediately.

Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Render Wrangler

Render wranglers work closely with system engineers, pipeline developers and production staff in order to effectively support our rendering infrastructure.

Responsibilities

Monitor, troubleshoot and optimize network rendering resources
Monitor and report resource utilization such as disk space, node usage, job saturation, etc.
Identify and diagnose failing renders and malfunctioning render machines
Monitor the render queue to maximize resource efficiency and handle job priorities
Maintain maximum farm uptime
Respond to rendering related support requests

Qualifications

Good communication skills
Strong problem solving skills
Ability to adapt to a high pressure, fast-paced, dynamic environment
Experience working in a post production or VFX studio
Experience troubleshooting in a Windows environment
Experience with 3DS Max, Maya and Nuke a plus

Essential knowledge and skills

This role offers a good opportunity to gain professional experience and acquire a broad based knowledge of CGI procedures within a production environment.

Key Skills include:

high degree of computer literacy;
knowledge of at least one of the relevant 3D packages (eg. Maya, XSI or 3D Studio Max) currently in use by the industry (and familiarity with other programmes can be an advantage);
ability to learn new software quickly, and learn on the job, if necessary;
enthusiasm to learn and develop professionally;
ability to analyse and problem solve;
capacity to take responsibility and ability to manage and prioritise their time and workload;
ability to record information accurately and produce reports;
ability to take instructions and work as part of a team, with the capacity to work with a minimum of supervision, when required;
ability to work under pressure if required;
experience in scripting is desirable but not essential;
respect for the procedures and requirements of a particular studio, production or pipeline;
knowledge of the requirements of the relevant Health and Safety legislation and procedures.

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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Senior 3D Generalist

The position of Senior 3D Generalist is available immediately.

Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Principle Duties and Responsibilities:

· Ability to execute a broad range of VFX tasks including look development, lighting objects, modeling, texturing, animation and rendering
· Experience with 3dsMax software preferred, but will also consider Maya Generalist with a willingness to learn 3dsMax
· Basic understanding of Max Scripting
· Must be able to work under the guidance of a CG Supervisor or VFX Supervisor to achieve desired level of aesthetic quality and technical accuracy
· Proven development skills
· Strong sense of compositions, light and color

Education, Experience and Skills Required:

· At least 5 years live action visual effects experience
· Working knowledge the following software: V-Ray, Thinking Particles
· Some working experience and knowledge of shader writing, and lighting
· Possess strong technical skills and ability to learn new software quickly
· Experience compositing a plus
· Solid knowledge of principles of 3D
· Must have the ability to problem solve and predict potential problems with assigned VFX Tasks
· Ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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SENIOR FX ARTIST

The position of SENIOR FX ARTIST is available immediately.

Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Principle Duties and Responsibilities:

· Ability to execute a broad range of VFX tasks including look development, lighting objects, modeling, texturing, animation and rendering
· Proficient in 3dsMax
· Must be able to work under the guidance of a CG Supervisor or VFX Supervisor to achieve desired level of aesthetic quality and technical accuracy
· Proven development skills
· Strong sense of compositions, light and color
· Develop and produce realistic representations of FX design, i.e. smoke, fire, water, particles, using computer-assisted design (3dsMax) software for feature films or commercials
· May adapt existing images or plates
· Prepare graphic elements of subjects to be rendered using multimedia software, imagine processing, layout and design software

Education, Experience and Skills Required:

· At least 4 years live action visual effects experience
· Experience training in multimedia design with an emphasis on Visual Effects
· Working knowledge the following software: V-Ray, Thinking Particles and/or Particle Flow
· Some working experience and knowledge of shader writing, and lighting
· Creative ability and artistic talent, demonstrated by previous work
· Possess strong technical skills and ability to learn new software quickly
· Experience compositing a plus
· Solid knowledge of principles of 3D
· Must have the ability to problem solve and predict potential problems with assigned VFX Tasks
· Ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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Senior Layout Artist

The position of Senior Layout Artist is available immediately.
Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Requirements:

· Great visual storytelling skills & a well grounded understanding the language of the camera framing, perspective, lenses, coverage, continuity, camera movement, blocking.
· Minimum of 3-5+ years VFX Layout experience required
· Experience with layout is preferred
· Solid animation grounding (preferably CG feature film animation – FX or Character)
· Solid camera animation work (laying out shots, staging, using film cameras or on-set experience)
· A good attitude and ability to smoothly change and adapt with the project
· Background or experience in fine art which shows a thorough understanding of physical motion, weight, balance
· Knowledge of human and animal anatomy as well as life drawing skills desirable
· Ability to debug technical problems and follow up for assistance if required

This is not a junior position – a love of film-making is paramount but that doesn’t eclipse core layout skills.

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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SENIOR VFX Editor

The position of SENIOR VFX Editor is available immediately.

Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

JOB DESCRIPTION AND RESPONSIBILITIES:

The SENIOR VFX Editor incorporates all required versions from pre-vizilation through to final composites of visual effects shots into the current cuts of live action sequences. Also has the ability to create a functioning environment where the Visual Effects Supervisor\leads, and artist can evaluate any version of any shot in the current sequences for aesthetic and technical direction.

Requirements and Desired skills:

– Maintain sequence(s) edit and inserting visual effect shots into the editing timeline
– Ensure the production database (using Shotgun) is maintained with shot counts and lineup
– Ensure that shots cut into the sequence are correct in terms of counts and lineup
– Preparing sequence edits for client approval when required
– Organize and run the dailies session
– Aiding in any pipeline/development issues that surround outsource
– At least 2+ years experience working in a VFX Editorial Department
– Demonstrate proficiency in editing using Avid or Final Cut Pro (Avid preferred)
– A firm understanding of the VFX process, workflow and terminology
– Possess an understanding of film and HD video formats, files, frame rates, and resolutions
– File encoding/transcoding experience, exhibiting a sound understanding of video codecs and file formats
– Have basic Photoshop skills
– Compressor
– DVD Studio Pro or Encore
– 2k Playback software such as Framecycler or RV

Candidate must be:

– Self motivated individual
– Keen to learn new skills and applications
– Excellent communicator
– Strong multi-tasker
– Good eye for detail
– A team player
– Problem Solver
– Calm under Pressure
– A love of film and VFX

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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Software Developer (Simulation)

The position of Software Developer is available immediately.
Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.
Principle Duties and Responsibilities

Work closely with artists and other developers to create and maintain Scanline VFX’s in-house simulation tool (Flowline) for use on current and upcoming film projects

Education, Experience, and Skills Required

Design, build, and maintain software using a variety of languages, tools, and 3rd-party packages in a team environment
Strong knowledge and development experience of physical simulations
3+ years of directly relevant experience
Excellent C++, Python knowledge
Experience automating complex processes of scenes that consist of a large number of VFX assets.
Production experience with computer graphics application software : Maya, Max
VFX development production experience with a deep understanding of pipeline based workflows from start to finish including but not limited to production and delivery deadlines.
Excellence in problem solving
Must be detail oriented, organized, and able to handle a variety of tasks in an efficient manner.
Ability to handle high stress environments
Must be able to work well with a wide range of personality types

Additional Skills That are a Plus:

Basic knowledge of 3D packages such as 3DS Max and Maya
Linux experience
Qt, PyQt, OpenGL knowledge
Knowledge of relational database design and implementation
Development experience with digital media formats, media viewers and media architectures as related to the computer animation and/or visual effects production.
Degree in computer science
Familiarity with any other computer graphics related software not listed above
Understanding and experience with client-server and other multi-tiered system environments.

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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Senior & Intermediate Nuke Compositors

The position of Sr. Nuke Compositors is available immediately.

Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Principle Duties and Responsibilities

· Establishes certain looks or solves particular design or effects challenges for key visual effects shots
· Collaborate with other compositors to share knowledge and techniques
· Solves technical challenges and recognizes areas for improvement with other compositors work

Education, Experience, and Skills Required

· Minimum 4+ years live action visual effects compositing experience

Experience with Nuke software only
Should possess a keen eye for color and color matching
Should have strong aptitude for technical workflow challenges such as directory structure, file formats, naming conventions, scripts, automation tools, automated dailies, etc.
Should have strong knowledge of compositing workflow and the compositing application interface
Outstanding organizational skills and the ability to multitask
Ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines.

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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Senior Rigger

The position of Senior Rigger is available immediately.

Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Education, Experience, and Skills Required

Applicant must have 5+ years of film rigging experience using Maya
Strong python/mel coding abilities
Experience in modular pipeline development
Experience in working within a team
Excellent communication skills
Ability to understand, work with and extend existing toolsets, APIs
Must be detail oriented, organized, and able to handle a variety of tasks in an efficient manner.

Additional Skills That are a Plus:

C++ experience
Maya API experience
Experience as a team lead
3dsmax experience
Computer Science degree

To apply, please submit a cover letter and resume with a link to your online website/portfolio to:
jobs_van @scanlinevfx.com

No PHONE CALLS – Please
We are unable to return materials, so please don’t submit originals.
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Scanline VFX Recruiting 2D Pipeline Developer, Max/Maya Pipeline Developer, Render Wrangler, Senior 3D Generalist, Senior FX Artist, Senior Layout Artist, Senior VFX Editor, Software Developer, Senior & Intermediate Nuke Compositors & Senior Rigger, scanlinevfx jobs, scanlinevfx hiring, scanline vfx, scanlinevfx Caeers, After Effects, Nuke, Maya, VFX, cgjobs, 3djobs, cgi, vfxjobs, 3d, 3d jobs