Added by on 2014-07-29

Scanline VFX Recruiting Senior Generalist, Senior FX, Senior 2D Pipeline Developer, Senior Max/Maya Pipeline Developer & Senior Roto/Paint Artist

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Senior Generalist

Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Principle Duties and Responsibilities:

· Ability to execute a broad range of VFX tasks including look development, lighting objects, modeling, texturing, animation and rendering
· Experience with 3dsMax software preferred, but will also consider Maya Generalist with a willingness to learn 3dsMax
· Basic understanding of Max Scripting
· Must be able to work under the guidance of a CG Supervisor or VFX Supervisor to achieve desired level of aesthetic quality and technical accuracy
· Proven development skills
· Strong sense of compositions, light and color

Education, Experience and Skills Required:

· At least 5 years live action visual effects experience
· Working knowledge the following software: V-Ray, Thinking Particles
· Some working experience and knowledge of shader writing, and lighting
· Possess strong technical skills and ability to learn new software quickly
· Experience compositing a plus
· Solid knowledge of principles of 3D
· Must have the ability to problem solve and predict potential problems with assigned VFX Tasks
· Ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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Senior FX

Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Principle Duties and Responsibilities:

· Ability to execute a broad range of VFX tasks including look development, lighting objects, modeling, texturing, animation and rendering
· Proficient in 3dsMax
· Must be able to work under the guidance of a CG Supervisor or VFX Supervisor to achieve desired level of aesthetic quality and technical accuracy
· Proven development skills
· Strong sense of compositions, light and color
· Develop and produce realistic representations of FX design, i.e. smoke, fire, water, particles, using computer-assisted design (3dsMax) software for feature films or commercials
· May adapt existing images or plates
· Prepare graphic elements of subjects to be rendered using multimedia software, imagine processing, layout and design software

Education, Experience and Skills Required:

· At least 4 years live action visual effects experience
· Experience training in multimedia design with an emphasis on Visual Effects
· Working knowledge the following software: V-Ray, Thinking Particles and/or Particle Flow
· Some working experience and knowledge of shader writing, and lighting
· Creative ability and artistic talent, demonstrated by previous work
· Possess strong technical skills and ability to learn new software quickly
· Experience compositing a plus
· Solid knowledge of principles of 3D
· Must have the ability to problem solve and predict potential problems with assigned VFX Tasks
· Ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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Senior 2D Pipeline Developer

The position of 2D Pipeline Developer is available immediately.
Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Principle Duties and Responsibilities

Works with the Head of Pipeline and Production to architect, develop and maintain new and existing production tools and supporting modules in Nuke, Silhouette, Shotgun and other software used by our facilities, using primarily python.

Education, Experience, and Skills Required

Design, build, and maintain software using a variety of languages, tools, and 3rd-party packages in a team environment
Advanced expertise with Nuke a requirement, specifically with the ability to program new tools and plug-ins for project based needs
3+ years VFX Pipeline experience required
Excellent Python, C++, and TCL knowledge
Experience automating complex processes of scenes that consist of a large number of VFX assets.
Production experience with computer graphics application software: Nuke
Possesses Understanding of Color Science
VFX development production experience with a deep understanding of pipeline based workflows from start to finish including but not limited to production and delivery deadlines.
Excellence in problem solving
Must be detail oriented, organized, and able to handle a variety of tasks in an efficient manner.
Ability to handle high stress environments
Must be able to work well with a wide range of personality types

Additional Skills that are a Plus:

Basic knowledge of 3D packages such as 3DS Max and Maya
Linux experience
Qt, PyQt knowledge
Knowledge of relational database design and implementation
Development experience with digital media formats, media viewers and media architectures as related to the computer animation and/or visual effects production.
Degree in computer science
Familiarity with any other computer graphics related software not listed above
Understanding and experience with client-server and other multi-tiered system environments.

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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Senior MAX/MAYA Pipeline Developer

The position of a Max/Maya Pipeline Developer is available immediately.
Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Principle Duties and Responsibilities

Works with the Head of Technology to architect, develop and maintain new and existing production tools and supporting modules in 3dsmax, Maya, and other software used by our facilities, using primarily maxscript, python and mel.
Responsibilities also include automating the use of Flowline, our proprietary, Academy Award-winning simulation software — connecting it to our asset management system and creating an optimized workflow according to long-term and production-specific needs.

Education, Experience, and Skills Required

Design, build, and maintain software using a variety of languages, tools, and 3rd-party packages in a team environment
Advanced expertise with 3Ds Max and/or Maya a requirement, specifically with the ability to program new tools and plug-ins for project based needs
3+ years VFX Pipeline experience required
Excellent Maxscript, Python, C++, and MEL knowledge
Experience automating complex processes of scenes that consist of a large number of VFX assets.
Experience with Motion Capture and other VFX related simulations
Production experience with computer graphics application software: 3Ds Max and/or Maya
VFX development production experience with a deep understanding of pipeline based workflows from start to finish including but not limited to production and delivery deadlines.
Masters degree in Mathematics of related study required
Excellence in problem solving
Must be detail oriented, organized, and able to handle a variety of tasks in an efficient manner.
Ability to handle high stress environments
Must be able to work well with a wide range of personality types

Additional Skills That are a Plus:

Basic knowledge of the API, SDK of any 3D packages
Linux experience
Qt, PyQt knowledge
Knowledge of relational database design and implementation
Development experience with digital media formats, media viewers and media architectures as related to the computer animation and/or visual effects production.
Knowledge of compositing applications, Nuke preferred.
Familiarity with any other computer graphics related software not listed above
Understanding and experience with client-server and other multi-tiered system environments.

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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Senior Roto/Paint Artist

The position of Senior Roto/Paint Artist is available immediately.
Current projects in production: Batman vs Superman, Hunger Games Mocking Jay: Part 1, San Andreas, Fast & Furious 7, Pan, and Heart of the Sea.

Requirements:

· At least 2+ year on Painting and Roto (the major focus is on high level Painting skills, the Roto job tasks will be very minimal)
· Nuke software experience required
· 2D Camera tracking
· Compositing mattes to check paint/prep work
· Painting and prep skills in various software packages
· Working knowledge of projecting for paint/prep tasks
· A strong eye for detail and precision.
· Ability to organize your time, collaborate and effectively communicate with your supervisors and team mates, and be able to take direction.
· Excellent organizational, communication, and interpersonal skills.
· Ability to deliver on schedule while working under pressure if required.

To apply for any of our open positions, please submit a cover letter and resume with a link to your online website/portfolio to: jobs_van@scanlinevfx.com

We are unable to return materials, so please don’t submit originals. NO PHONE CALLS PLEASE.
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