Senior MAX Pipeline Dev – Scanline VFX (Vancouver)
Max Pipeline Developer
Current projects in production: Batman v Superman, The 5TH Wave, Ben-Hur, King Arthur, Miss Peregrine’s Home for Peculiar Children, Independence Day 2
Principle Duties and Responsibilities
Works with the Pipeline Supervisor and Pipeline Department to architect, develop and maintain new and existing production tools and supporting modules in 3dsmax, Maya and Python and other software used by our facilities, using primarily c++, maxscript and python.
also include automating the use of Flowline, our proprietary, Academy Award-winning simulation software — connecting it to our asset management system and creating an optimized workflow according to long-term and production-specific needs.
Education, Experience, and Skills Required
Masters degree in Mathematics, Computer Science or related study required
5+ years VFX Pipeline experience required (or equivalent Games experience)
Advanced expertise with 3dsmax, specifically with the ability to program new tools and plug-ins for project based needs
Excellent Maxscript, Python, C++, and MEL knowledge
Production experience with Maya
Design, build, and maintain software using a variety of languages, tools, and 3rd-party packages in a team environment
Experience automating complex processes of scenes that consist of a large number of VFX assets.
VFX development production experience with a deep understanding of pipeline based workflows from start to finish including but not limited to production and delivery deadlines.
Excellence in problem solving
Must be detail oriented, organized, and able to handle a variety of tasks in an efficient manner
Ability to handle high stress environments
Must be able to work well with a wide range of personality types
Additional Skills That are a Plus:
Basic knowledge of the APIs, SDKs of any 3D packages
Motionbuilder, Houdini, RV experience
Knowledge of Thinking Particles, FumeFX, Krakatoa, or other specialized plugins
Qt, PyQt knowledge
Knowledge of relational database design and implementation
Experience with Motion Capture
VFX related simulations experience
Development experience with digital media formats, media viewers and media architectures as related to the computer animation and/or visual effects production.
Knowledge of compositing applications, Nuke preferred.
Familiarity with any other computer graphics related software not listed above
Understanding and experience with client-server and other multi-tiered system environments.
To apply for any of our open positions, please submit your info, cover letter, and resume with a link to your online website/portfolio through our jobs portal at: http://scanlinevfx.applyfirst.ca/jobs/SVFX73-maya-max-pipeline-developer-vancouver
We are unable to return materials, so please don’t submit originals.
NO PHONE CALLS PLEASE.
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