Added by on 2017-12-07

VFX Asset Generalist – Groomer

Scanline VFX Recruiting, scanlinevfx, scanlinevfx jobs, scanlinevfx hiring, scanline vfx, scanlinevfx Caeers, After Effects, Nuke, Maya, VFX, cgjobs, 3djobs, cgi, vfxjobs, 3d, 3d jobs

Celebrating Over 25 Years In The Industry, Scanline Vfx Specializes In Creating Complex Visual Effects For High End, Block Buster Feature Films With Studios Worldwide: Vancouver, Los Angeles, Munich, And Stuttgart. Founded In Germany, The Company Expanded To Los Angeles In 2007 And Opened The Largest Studio In Beautiful Vancouver, British Columbia In 2011. In 2015 It Won The Emmy For Outstanding Visual Effects For Their Work On Game Of Thrones. Scanline Vfx Has Received Multiple Academy Award Nominations For Best Achievement In Visual Effects: 2014 For Iron Man 3 And In 2010 For Its Work On Director Clint Eastwoods Hereafter. We Are Also Well Known For Our Proprietary, In-house Fluid Effects Software Flowline, For Which It Received A 2008 Scientific And Technical Achievement Academy Award.

Title: Vfx Asset Generalist – Groomer [Jr-Mid]

Job Summary

The Vfx Asset Generalist’s Focus Will Be On Hair/fur Grooming Using Modeling And Texturing Skills To Create Assets For Production Team. Work Must Be Photorealistic, With Accuracy, Detail, And Function. Working With The In-house Pipeline The Asset Generalist Is Able To Solve Technical Issues Independently.

Responsibilities

Create Photoreal Hair And Fur Grooms To Be Used On Our Digital Doubles And Creatures
Create High Quality Models And Uvs For Use In Production; Implement Improvements/changes Based On Review Feedback And Supervisor/lead Direction.
Create Photoreal Textures, Both Hand Painted And From Set Photography To A Level Of Detail Necessary For Hero Cg Assets.
Work Within The Defined Pipeline.
Ensure Continuity And Support Other Asset Departments Such As Texture, Lookdev, Generalists And Rigging
Complete Assigned Tasks In A Timely Manner.
Work Independently On Defined Tasks, But In Collaboration With Artists And Supervisors In Modeling, Shading And Lighting During The Look Development Process.
Learn And Adapt To New Workflows And Methods.
Make Technical And Creative Adjustments/improvements Based On Guidance And Review Notes From Leadership.

Qualifications & Skills

Working Knowledge Of Maya Required.
Excellent Knowledge Of Zbrush And/or Mudbox.
Mari,3ds Max, V-ray, Nuke A Plus
Xgen Experience Is A Plus
Excellent Technical Trouble Shooting Skills And Problem Solving Abilities.
Experience Working On Creatures, Digi Doubles, Topology And Blend Shapes. (Preferred)
Eye For Detail And Able To Qa Own Work To Ensure Highest Quality Before Handing Off Assets.
Excellent Time Management And Prioritization Skills; Experience Working Under Tight Deadlines.
Strong Written + Verbal Communication Skills.
Team Player And Able To Work Independently With Minimal Supervision
Clear Understanding Of Color Space, Shading, Lighting, And Rendering Methodologies
Familiarity With Digital Photography
Ba/diploma In Area Of Digital Arts (Preferred)

Benefits Included

+extended Medical
+disability Insurance
+dental Insurance

How To Make Your Application Stand Out
Apply Only Once.

We Keep Your Resume On File For 6 Months So No Need To Apply Again Unless There Are Significant Changes Or Unless You’re Applying For A Different Position.

Always Apply With The Same Email

We Want To Be Able To Reach You Easily And Much Of Our Correspondence Is Via Email And This Helps Us Keep Your Information Together In One File. That Way You’re Not Lost In The System.
Resume – Include In Your Resume The Names Of The Company’s You Worked With And The Dates You Were There. Max 2 Pages.
Cover Letter – Tell Us A Little About Yourself And What Makes You The Ideal Candidate.
Reel Breakdown – Demonstrates What You Did On Each Shot And The Tools Used – Go Ahead! Show Off Your Talent/skills Here.

How To Apply: http://scanlinevfx.applyfirst.ca/jobs/SVFX998-vfx-asset-generalist-groomer
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