Side Effects Software Recruiting Senior In-HouseTechnical Director
Senior In-HouseTechnical Director
Category: Technical Director
Company: Side Effects Software
Location: Toronto (Canada)
Start Date: immediately
Side Effects Software is seeking an exceptional, seasoned Technical Director with sharp, up-to-date Houdini skills and broad industry knowledge to join its Toronto-based R&D team. This is a permanent full time position, starting immediately.
As a member of the Research and Development group you will have the opportunity to work alongside some of the brightest minds in the industry and interact with an outstanding artist community. We see this full time position as a career-defining opportunity in which to grow professionally and contribute to Houdini and its user community. As a uniquely qualified production experience specialist, you will be right at the heart of a constantly evolving synergy between technology and art and we need you to be the best.
Provide production insight into R&D feature development
Design, develop and test Houdini tools (HDA’s, shelves, shaders, rigs, etc) using Houdini and Python
Help adapt partner technologies for seamless use in Houdini
Help steer the direction of the product with an emphasis on workflow, production readiness and completeness
Work directly with the C++ programmers and interact with sales and production consulting staff as well as the user community
Broaden and deepen your knowledge of Houdini while maintaining close contacts with industry and anticipating trends
Occasionally represent R&D at Houdini events and on client visits
Occasionally mentor junior TD’s and interns
As a member of R&D, you will report to the Director of Product Development in Toronto.
7+ years of production experience, preferably in film
Up-to-date, well-rounded knowledge of Houdini – a true Houdini master
A record of professional excellence and outstanding innovation
Visionary thinking with broad and insightful knowledge of the industry
Ability to learn independently, think fast, and use solid judgement
Ability to draw from varied technologies and innovate rapidly
Ability to deliver elegant, practical, and complete solutions to diverse areas of the product
Knowledge of HOM/Python programming and software development skills (C++ not required)
Ability to work well independently and in a nimble team environment
Excellent communication and presentation skills
Positive, professional demeanour
Solid familiarity with a wide range of physical simulation environments
Fluids, soft-body, crowds, long hair expertise
Advanced shader writing experience with a deep understanding of various lighting and rendering software
Hands-on exposure to pipeline development
Some working knowledge of OpenCL, CUDA, GLSL, C++
User interface design (workflow, look, and feel)
Familiarity with game development environments
Our transit-friendly head office location, directly adjacent to Union Station in the heart of downtown Toronto, is open-concept with a relaxed style that includes flexible hours and casual dress.
How to Apply
Please submit applications, including demo reel, any representative sample code, .hip files, OTL’s and shaders, to
with the subject “Senior In-House Technical Director (Toronto)”. If the submitted work is not entirely yours, as may be the case with demo reels, please state your contributions clearly and succinctly.
Only successful candidates will be contacted for an interview. Resumes will be kept on file for a period of six months.
Apply here:- firstname.lastname@example.org
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