Sony Imageworks Recruiting Texture Painters
Sony Imageworks Vancouver are currently seeking Texture Painters!
Work with other Look Development departments/ staff to create, apply and enhance paint textures in order to achieve desired surface qualities of characters, props, and environments. Modifies shader parameters and painting texture maps (i.e. color maps, specular maps, displacement maps, etc). Sets up difficult and higher visibility surface textures and readies surface files for lighting. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interact with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.
Able demonstrate exceptional skills/abilities in CG artwork. Knowledge of applicable software packages including Bodypaint and Mudbox preferred. Minimum requirement of 2 – 5+ years production experience or feature film experience preferred. Fine Arts background a plus.
Pleas submit a reel, shot breakdown, and resume to firstname.lastname@example.org for consideration.
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