Added by on 2014-09-13

Spin VFX Recruiting Pipeline Developer, Senior Matte Painter, Senior Compositor, Look Development Artist, Texture Artist/Modeler, Lighter, Roto/Paint Artist, Animator, Effects Artist & Compositors

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Pipeline Developer

DESCRIPTION

• Develop tools to accelerate workflow in the production of visual effects imagery
• Some solutions may require a few lines of code in an application-specific expression language, while other solutions may require creating high-availability RPC servers
• On occasion, assist in technical direction tasks, such as helping heads of departments to debug technical issues

REQUIREMENTS

• Proficient in python 2.x/3.x and C++
• Proficient with one or more common vendor APIs: maya, katana, houdini, nuke, and renderman
• Strong understanding of production processes for film and television
• Must have a mature approach to software design and implementation
• Must be able to work collaboratively with other developers, in a co-ordinated manner, on the same product. A successful candidate will work transparently, not opaquely
• Must be able to communicate eloquently and effectively with non-technical stakeholders
• Experience in one or more rendering shading languages would be beneficial
• Experience implementing web services (Restful services, WSGI servers) or working directly with databases (MongoDB, Postgres) would be beneficial
• Experience with PyQt or PySide would be helpful
• A degree in computer science, math or engineering is strongly preferred

TO APPLY FOR THIS POSITION

Interested candidates should:

Submit a cover letter and resume with a link to your website to careers@spinvfx.com
Clearly include your name, address, telephone and email address
Include position applying for in subject of email
Only qualified applicants will be contacted
No phone calls or drop-ins please
The position is for a full-time opportunity.
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Senior Matte Painter

DESCRIPTION

Create photorealistic paintings and elements that match concept using 3D and 2D tools and techniques including camera setup, modeling for projection, camera animation, projection setup, image re-projection, and atmospherics and light passes
Provide or acquire photographic reference materials
Perform tasks related to integrating imagery into shots, preserving a unified sense of lighting, perspective, and color
Combine painting skills in animation software, with a knowledge of photography, practical and digital modeling, and design, to create 2D and 3D paintings
Work closely with the VFX Supervisor to ensure that plates meet planned concept design requirements

Requirements

A minimum of 5+ years previous experience as a Digital Matte Painter for live action feature and/or television
Exceptional knowledge of Nuke and basic principles of 3D texture projections in Maya
Expert knowledge of Adobe Photoshop is essential
Advanced knowledge of matte-painting techniques including colour space, digital-paint techniques, photography (including composition), depth, lighting and colour
A good understanding and application of perspective in the creation of the 2.5D and 3D digital environments
Ability to take artistic and technical direction as well as work well within a team environment and in a leadership role

To Apply for this position

Interested candidates should:

· Submit a cover letter and resume with a link to your online website to: careers@spinvfx.com
· Clearly include your name, address, telephone and email address
· Include position applying for in subject of email
· Only qualified applicants will be contacted
· No phone calls or drop-ins please
———————–

Senior Compositor

DESCRIPTION

· Responsible for creating high quality digital composites and visual effects for feature films and television
· Seamlessly integrate the various layers or elements of a live-action shot
· Strong sense of colour, colourspace and attention to detail
· Ability to do any required tracking (both 2D and 3D)
· Ability to work on the most complex and demanding shots
· Follow production process and develop creative approaches and problem-solving
· Proficient in using 2.5d approaches, projections and using 3D environment within Nuke
· Work closely with Visual Effects Supervisors to composite the numerous elements that complete a visual effects shot
· Work in partnership with lighters and other compositors to ensure shots are delivered to the very highest standard
· Thorough understanding of compositing multi-channel lighting passes and how each channel contributes to the final image
· Mentor junior compositors and ensure best practices are being employed

Requirements

· Minimum 5 years PHOTO REAL feature film experience in live action films
· Mastery of Nuke
· Expert knowledge of compositing as well as integration of 3D elements into plates
· Experience using multi-pass CG elements
· Experience in all aspects of stereo compositing and various conversion methodologies
· Strong artistic skills
· Experience with Maya and Katana is considered an asset
· A traditional arts background with emphasis on photo-realistic character work and environments an asset
· Successful completion of a Visual Effects diploma from a recognized Institution

SALARY RANGE

$60,000 TO $75,000, dependant upon experience.

To Apply for this position

Interested candidates should:

· Submit a cover letter and resume with a link to your online website to: careers@spinvfx.com
· Clearly include your name, address, telephone and email address
· Include position applying for in subject of email
· Only qualified applicants will be contacted
· No phone calls or drop-ins please
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Look Development Artist

DESCRIPTION

· Apply RenderMan shaders and DSO’s to create a photorealistic look for film / television series
· Apply procedural shading and scripting techniques
· Use physically plausible lighting and rendering techniques, including HDRI and Global Illumination
· Work in conjunction with lighting supervisor to ensure shots can be delivered to the very highest standard
· Execute shot lighting as required during shot production phase

Requirements

· Proven experience in feature films / television series
· Excellent understanding of RenderMan’s Options and Attributes
· Excellent understanding of techniques and technologies relating to physically plausible shading, lighting and rendering with supporting demo reel
· Previous experience shading cloth, fur, feathers, water FX (fire, smoke, dust, etc) and hard surfaces in a photorealistic fashion is a plus
· Good understanding of the entire VFX pipeline from shooting to modeling to texturing, animation and lighting and rendering
· Prior experience with Katana highly advantageous
· Experience and willingess to model in Maya or paint in Mari a plus

SALARY RANGE

$60,000 to $75,000 per annum, dependent upon experience.

To Apply for this position

Interested candidates should:

· Submit a cover letter and resume with a link to your online website to:careers@spinvfx.com
· Clearly include your name, address, telephone and email address
· Include position applying for in subject of email
· Only qualified applicants will be contacted
· No phone calls or drop-ins please
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Texture Artist/Modeler

DESCRIPTION

texture artists / modelers work closely with the shading and lighting artists. Therefore a thorough knowledge of each discipline must be demonstrated
with an emphasis on the aesthetics and techniques of photo-realistic effects, the texture artist will be responsible for creating photo-real texture and relevant maps. These will be rendered using established industry tested rendered software and proprietary renderers
able to demonstrate proficiency in creating photo-realistic textures
help establish suitable working techniques for the members of your team and work in conjunction with the production team (producer, VFX Supervisor, CG supervisor) to establish schedules and technical requirements
work in partnership with lighters and compositors to ensure shots are delivered to the very highest standard
develop and manage textures for production pipeline
manage quality of 3D models and textures for production use in high and low res format
experience lighting and rendering 3D objects an asset

REQUIREMENTS

a minimum of 3 – 5 years experience working on feature films and/or television series
strong artistic skills required
experience using Autodesk Maya, Mari, Z-Brush, Mudbox, Photoshop
experience working on feature films and/or television series required
experience with Maya texturing methodologies
experienced photoshop layout/texture artist
experienced photo realistic painter/sculptor
a traditional arts background with emphasis on photo-realistic character work and environments would be an asset
working knowledge of multi-pass rendering, lighting, matchmoving and NURBS modeling would be an asset
a strong understanding of real world materials is essential and must be demonstrated in the work on your reel

To Apply for this position

submit a cover letter and resume with a link to their online website to careers@spinvfx.com
clearly include your name, address, telephone and email address
include position applying for in subject of email
only qualified applicants will be contacted
no phone calls or drop-ins please
———————–

Lighter

DESCRIPTION

Works under the direction of the Supervisors to create the look of computer generated objects and scenes
Works with competency, energy and enthusiasm within a team environment with daily supervision to complete a shot
Demonstrates good listening and communication skills by openly receiving direction and criticism by asking good questions to confirm clear understanding of the directions and how to approach what needs to be done
Once clear, implements the requested changes immediately and raises flags immediately if a solution is not quickly found or if there are any delays ensuring Supervisors and Production are kept in the loop and are up-to-date on the status of one’s shot work
Demonstrates the development of an eye toward anticipating potential problems and knowing what could look better in one’s shot

REQUIREMENTS

Assemble temp comps of the lighting passes in Nuke
Experience with Renderman is essential
Familiarity with Katana
Familiarity with physically plausible shading and rendering
3+ years work experience in visual effects
Demo reel demonstrating strong artistic skills and technical ability
Feature film and television experience required
Strong working knowledge of Linux
Ability to program simple tools in Python, MEL or C++ an asset

To Apply for this position

Interested candidates should:

Submit a cover letter and resume with a link to your website to careers@spinvfx.com
Clearly include your name, address, telephone and email address
Include position applying for in subject of email
Only qualified applicants will be contacted
No phone calls or drop-ins please
————————–

Roto/Paint Artist

DESCRIPTION

Create mattes that accurately reflects the motion of a particular object over a series of frames
Paint as required to remove unwanted artifacts, reconstruct a background or digitally correct a render or composite

REQUIREMENTS

Knowledge of Nuke is a must
1 + years industry roto and paint experience
Stereoscopic experience is an asset
Experience with hand paint and procedural comp/paint an asset
Strong interpersonal and communication skills
Team player with great attitude
Dependable and flexible
Takes direction well
Exercises close attention to detail

TO APPLY FOR THIS POSITION

Interested candidates should:

Submit a cover letter and resume with a link to your website to careers@spinvfx.com
Clearly include your name, address, telephone and email address
Include position applying for in subject of email
Only qualified applicants will be contacted
No phone calls or drop-ins please
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Animator

DESCRIPTION

With a thorough understanding of the production workflow, the Animator, working under the direction of the Animation Lead, will develop performance and movement for objects, creatures and characters in live action film and television productions.

REQUIREMENTS

Strong artistic skills a must
Minimum 3 years experience creating convincing performance and motion for live action feature film and television series
Strong sense of camera work and framing for full cg or previs shot creation.
Possess a current working knowledge of Maya
Demonstrate a thorough understanding of all aspects of 3D animation
Able to communicate creative and technical thoughts and ideas
Able to multi-task and prioritize
Able to meet deadlines and follow directions

TO APPLY FOR THIS POSITION

Interested candidates should:

Submit a cover letter and resume with a link to your website to careers@spinvfx.com
Clearly include your name, address, telephone and email address
Include position applying for in subject of email
Only qualified applicants will be contacted
No phone calls or drop-ins please
———————–

Effects Artist

DESCRIPTION

The Effects Artist is responsible for supplying particle, rigid body, fluid, cloth, fur and hair simulations

RESPONSIBILITIES

· Use an array of commercial and proprietary software tools to produce photorealistic simulations of real-world phenomena while developing innovative solutions to complex problems
· Develop rigs/techniques to implement and optimize approved looks
· Light and render dynamic simulations, create working test composites for review by the supervision team
· Work in partnership with lighters and compositors to ensure shots are delivered to the very highest standard
· Stay on schedule and meet deadlines while maintaining the highest quality of work

REQUIREMENTS

· Minimum 3 years of experience within the film and television industry
· Experience in live action FX is a must
· Extensive knowledge of Maya and Realflow
· Artist should be familiar with Houdini and Fume
· Proven experience in producing effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle rendering voxel based systems
· A TD background is desirable
· Familiarity with Nuke preferred and a solid understanding of the compositing process
· Strong understanding of linux/ unix based operating systems
· Excellent communication skills
· An eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphics
· Python scripting experience is a plus

To Apply for this position

Interested candidates should:

Please submit a cover letter and resume with a link to your online website to: careers@spinvfx.com
Clearly include your name, address, telephone and email address
Please include position applying for in subject of email
Only qualified applicants will be contacted
No phone calls or drop-ins please
————————

Compositors

DESCRIPTION

Seamlessly integrate the various layers or elements of a live-action shot
Strong sense of colour, colourspace and attention to detail
Ability to do any required tracking (both 2D and 3D)
Blue/green screen extractions
Strong roto and paint abilities
Experience using multi-pass CG elements
Follow production process and develop creative approaches and problem-solving
Proficient in using 2.5d approaches, projections and using 3D environment within Nuke
Work in partnership with lighters and other compositors to ensure shots are delivered to the very highest standard

REQUIREMENTS

Minimum 1 year PHOTO REAL feature film experience in live action films
Expert knowledge of compositing as well as integration of 3D elements into plates
Experience in all aspects of stereo compositing and various conversion methodologies
Successful completion of a Visual Effects diploma from a recognized Institution
Strong artistic skills a must
A traditional arts background with emphasis on photo-realistic character work and environments would be an asset
Experience with Maya and Katana is considered an asset

TO APPLY FOR THIS POSITION

Interested candidates should:

Submit a cover letter and resume with a link to your website to careers@spinvfx.com
Clearly include your name, address, telephone and email address
Include position applying for in subject of email
Only qualified applicants will be contacted
No phone calls or drop-ins please
————————-
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