Added by on 2014-11-20

The Creative Assembly Recruiting Lead Sound Designer

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Lead Sound Designer

Category: Sound Designer
Company: The Creative Assembly
Location: West Sussex (United Kingdom)
Start Date: immediately

Job Description

We take the craft of designing and mixing sounds seriously, so if you’re a creative and technically confident lead who wants to be a part of a multi award-winning AAA team, then apply now!
Joining one of the most accomplished audio departments in the UK, and reporting directly to the Audio Manager, the Lead Sound Designer’s primary purpose is to lead and oversee the sound design efforts across assigned projects. You will work with our team of sound designers, technicians and programmers to deliver a stellar audio experience for high profileTotal War titles developed at the studio.

Key Responsibilities

To follow and assist in the execution of the audio direction set out by the Audio Manager, delivering a AAA sound experience.
Oversee and take responsibility for sound design output on assigned projects following the audio direction.
Support the Audio Manager with new strategies, content specification and reviews.
Effective scheduling and delivery of the sound design effort across multiple game projects.
To create sound effects using techniques such as location/studio recording, Foley recording in addition to utilising pre-recorded in-house and commercial material.
Integrate and mix audio content into games using in-house tools and other 3rd party software.
To test all aspects of your game audio to ensure in-game playback is as intended and fit for commercial release.
Set high standards for and mentor junior members of the sound team.
When required, work and collaborate with external audio vendors.
Knowledge, Skill and Experience


Experience as an in-house Senior or Lead sound designer in a games development team/studio.
Must be pro-active, a problem solver, highly organized and solution focused – seeks challenges and delivers results.
Ability to take management direction and cascade effectively through the rest of the team.
Successful experience leading a group of sound designers.
Great communication skills.
Ability to review work of others and present detailed and constructive feedback.
Ability to multi-task projects , plan and schedule sound design efforts while remaining quality focused adhering to deadlines.
Proven excellence with sound design, showing creative flare.
Experienced at integrating audio in to and mixing game projects.
Ability to track lay and mix audio to linear footage to commercial standards.
Must have completed work on at least the following in a senior or lead sound design capacity:
3 shipped full price retail console or PC games
full in-house product cycles
Experienced with the Wwise audio engine.
ProTools 9 or above experience to advanced level.
Ability to learn new in-house audio tools and software for integrating content.
Ability to work as a team player and under own initiative.
Ability to plan, organise and oversee location sfx recording sessions.
HND in Sound Engineering (or above) or relevant in-house game audio experience.
A keen interest in and a passion for sound and music in games and other forms of a/v entertainment.


Experience working on shipped AAA titles.
Knowledge and familiarity of Total War brand.
Professional location and studio based sound effects recording experience.
Experience recording, editing and mixing dialogue.
A full valid driving licence

Apply here:-
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