Added by on 2015-02-03

The Creative Assembly Recruiting Lead Multiplayer Level Designer, Technical Designer, VFX Artist, Concept Artist, Lead Character Artist, Senior Character Artist, Character Artist, Senior Environment Artist, Environment Artist, Technical Artist, UI Artist & Lead UI Artist

The Creative Assembly Recruiting, 3d jobs, Animation jobs, hiring, job, jobs, The Creative Assembly, The Creative Assembly hiring, The Creative Assembly West Sussex Recruiting, Recruiting, Recruitment, vfx jobs, video game jobs, Visual Effects Jobs

Lead Multiplayer Level Designer

Creative Assembly is looking for a proven world class Multiplayer Lead Level Designer.

Responsibilities

Plan and direct the creation of multiplayer based level design
Collaborate and communicate closely with the project’s creative leaders to effectively deliver on the vision.
Manage and mentor the level design team
Work closely with team leads and development production
Continuously look to improve processes and technique to achieve outstanding results

Requirements

Experience as a lead or senior multiplayer level designer
Demonstrate deep understanding of multiplayer level design, environments and a solid understanding of a wide variety of game types
Take responsibility and ownership for providing high level direction and guidance on all multiplayer level design
Communicate regular updates to discipline and team with key achievements identified
Work with all disciplines to iterate and deliver multiplayer level design within scope and understands designs impact team wide
Produce documentation and design to define to the team the goals and experience of the games levels
Evaluate and develop the multiplayer level design team, works closely with lead designer to identify areas to improve and encourage
Evolve departmental processes and encourages team work and communication
Able to use a wide variety of tools to quickly prototype and deliver early multiplayer designs and examples
Work with the production team to help ensure the smooth running of the development process
A passionate “design enthusiast” who is interested in, and has proven knowledge on game design theory, approaches and methods
Able to give effective critiques and also take feedback and criticism honestly and openly

Competitive Salary plus Benefits

The Creative Assembly is a wholly owned subsidiary of SEGA.

Apply here:- http://www.creative-assembly.com/job/141023/lead-multiplayer-level-designer
———————

Technical Designer

CA Console seeks an enthusiastic designer who knows their tech.
As part of our console team’s gameplay design group, you’ll be heavily involved in the production and development of all single and multiplayer game content. Your scripting and technical work will help underpin the foundations of the game.

Responsibilities

The role involves visual script programming and game design. You will regularly liaise and collaborate with artists, animators,programmers and producers, and be a core resource to the rest of the level design team. Being able to work as part of a team is a must.
You will use our visual scripting system to design and script missions and gameplay systems.
Be resourceful and inventive with the tools available to you to implement unique and fun experiences, and re-usable systems. You are always looking for ways to fully exploit the potential of the scripting language you are using.
You have a mind for numbers and logic. Working on complex systems with large sets of data, lots of moving parts and intricate scripting is something you thrive on.
You will master the visual scripting system and be able to mentor other designers in its use.

Required Skills

Experience with visual scripting systems (Unreal, CryENGINE etc.) or other experience with programming and scripting languages (e.g. C#, VB, Lua, C++ etc.) is required.
Comfortable in Excel and Word; able to write clearly and succinctly.
A good communicator. You will be working with multiple disciplines in a team-oriented environment and must be able to clearly communicate goals leaving no room for vagueness or uncertainty. You must be able to listen to feedback and integrate that into your work.

Desirable Skills

Experience as a designer or programmer working on AAA games
Experience with programming and scripting languages (e.g. Unity, Python, VB, LUA, C#, C++ etc.) highly preferred.
When you talk about games, you love analysing the systems behind them. You know not only the “why” but the “how” a game system was implemented.
Able to work independently and efficiently and able to take instruction and feedback. You understand about working under constraints.

Apply here:- http://www.creative-assembly.com/job/150120/technical-designer
———————-

VFX Artist

Our multi-award winning console team are looking for exceptionally skilled, highly motivated VFX Artist with a proven track record of VFX in AAA titles.
Reporting to the lead VFX artist, the candidate should be able to follow style guides, and create and implement VFX and lighting elements with a proprietary particle systems and tools.
The successful candidate must be able to demonstrate excellent creative and technical ability. They will be an accomplished artist with a passion for VFX and lighting, possessing the ability to produce visually stunning, high quality VFX.

Key Responsibilities:

Create and implement world class VFX and lighting.
Work well as part of a team.
Work with other disciplines to construct and maintain efficient pipelines.
Communicate clearly, in all directions.

Essential Skills:

Strong visual awareness and artistic ability.
Experience of working in a professional creative environment.
Expert knowledge of particle system and lighting terminology and application.
Expert knowledge of proprietary and off the shelf particle editors.
Expert knowledge Photoshop and After Effects.
Willingness to engage with and master proprietary tools and systems.
Love of games

Desirable Skills:

Developed understanding of contemporary shader features and creation workflow
Strong understanding of game lighting techniques and practical implementation

Apply here:http://www.creative-assembly.com/job/150116/vfx-artist
———————

Concept Artist

Our award-winning console team seeks an exceptionally skilled and motivated teamplayer with a proven track record of creating compelling concept art in AAA titles

Position Overview

To successful candidate should be able to demonstrate outstanding all round creativity, artistic ability and imagination. They will be an accomplished artist with the ability to produce stunning imagery while also developing and communicating the art vision. This key person will possess highly developed creative and technical ability.

Key Responsibilities:

Work closely with the art director and team leads
Develop and communicate the console art vision
Communicate clearly, in all directions

Essential Skills:

World Class concept art ability (environment or character)
Strong sketching, illustration and painting skills
Expert knowledge of Photoshop (or other industry standard)
Experience of working in a professional creative environment (games or film)
Developed understanding of art fundaments (space, form, light, surface, line, colour)
Self-motivated, great communicator, group focused, tenacious.
Insatiable visual appetite and awareness

Apply here:- http://www.creative-assembly.com/job/141216/concept-artist
—————–

Lead Character Artist

The console team that brought you Alien: Isolation team are hiring for a fantastic opportunity. This is your chance to make history as part of a fun and supportive art group.
We are looking for an experienced and exceptionally skilled team-player with a passion for character art and a proven track record.
The successful candidate will have strong communication and organizational skills; leading a team by example they will be able to demonstrate excellent creative, technical and visual skill. They will be an enthusiastic, pro-active problem solver, driving their team to create AAA content.

Key Responsibilities:

Own Character and Vehicle Art.
Effectively manage a small team of Artists.
Work with other disciplines to construct and maintain efficient pipelines
Creating UI designs and style guides
Communicate clearly, in all directions.
Set in place and uphold high quality benchmarks

Essential Skills:

Strong visual awareness and artistic ability
Experience of working in a professional creative environment
Expert knowledge of 3DS Max
Expert knowledge of Zbrush
Expert knowledge Photoshop
Willingness to engage with and master proprietary tools and systems
Ability to forge new pipelines and processes.
Developed communication skills
Love of games

Desirable Skills:

Developed understanding of contemporary shader features and creation workflow
Developed understanding of contemporary animation and rigging techniques

Apply here:- http://www.creative-assembly.com/job/141128/lead-character-artist
———————

Senior Character Artist

Our close-knit Total War Team is looking for talented senior character artists to create and implement characters and creatures for Total War’s award-winning concepts. These senior artist will mentor character artists and review outsourced work.

Position Overview

The right candidate should be able to demonstrate excellent creative, technical and visual skill. You will be an accomplished artist with a passion for creating believable characters with the ability to produce stunning, high quality, efficient, real time game content.

Responsibilities:

•Create high quality characters and character components (including weapons etc.), from sculpt to game res models, including texturing and geometry
•Help riggers/animators with skinning as required
•Create blockout meshes for rigging
•Mentor other character artists and interns
•Help Character Lead with contractors/outsourcing as required

Required:

• Visual flair and talent
• expert use of industry standard tools, such as Max/Maya, Photoshop and Zbrush.
• expert low and high poly modeling and texturing.
• Knowledge of games development pipelines
• Self motivated, good communicator, positive can do attitude, team-player
• Passion for creating visual environments
• Proven experience implementing game characters
• At least two shipped AAA games

Apply here:- http://www.creative-assembly.com/job/141215/senior-character-artists
————————

Character Artist

This role is working on a console project from the team that brought you Alien:Isolation.

Position Overview:

We are looking for an experienced and exceptionally skilled team-player with a proven track record.
The right candidate should be able to demonstrate excellent creative, technical and visual skill.
The candidate will be a skilled Artist with a passion for all forms of character art, with the ability to produce world class, believable and engaging real time characters.

Required:

Strong visual awareness and artistic ability
Experience of working in a professional creative environment
Expert knowledge of Max/Maya
Expert knowledge of ZBrush/Mudbox
Skilled in Photoshop
Willingness to engage with and master proprietary tools and systems
Developed communication skills
Love of games

Competitive Salary plus Benefits

The Creative Assembly is a wholly owned subsidiary of SEGA.

Apply here:- http://www.creative-assembly.com/job/141024/character-artist
———————

Senior Environment Artist

This role is working on an exciting project from the team that brought you Alien:Isolation.

POSITION OVERVIEW

We are looking for exceptionally skilled, highly motivated environment artists with a proven track record (or serious raw talent).
The successful candidate must be able to demonstrate excellent creative and technical ability. They will be an accomplished artist with a passion for creating believable worlds, possessing the ability to produce visually stunning, high quality game content.

Required:

Strong visual awareness and artistic ability
Expert knowledge of Max/Maya
Familiarity with development pipelines & tools
Developed communication skills
Experience of working in a professional creative environment
Love of games

Competitive Salary plus Benefits

The Creative Assembly is a wholly owned subsidiary of SEGA.

Apply here:- http://www.creative-assembly.com/job/141024/senior-environment-artist
———————

Environment Artist

We have an opening for a talented Environment Artist, skilled at buildings, props and natural terrain.

Required:

Visual flare and talent
Skilled in 3ds Max/Maya/Modo
Skilled in Photoshop
Knowledge of games development pipeline/environment/engines
Self motivated, good communicator, positive can do attitude, team-player
Love of visual environment creation

Ideal:

Proven experience implementing game environments
Formal art training
All round art ability
Love of games

Apply here:- http://www.creative-assembly.com/job/141010/environment-artist
——————-

Technical Artist

Our multi award-winning Total War team are looking for a Technical Artist at any level to join their leading team. This a great opportunity to develop within a world-class studio that constantly raises the bar.
This person will develop our art pipeline and assist the art team. This team is proud of their work and would be excellent support for the successful artist who joins them.

Responsibilities

• Work with other Technical Artists to support the art team day-to-day.
• Liaise with Art Leads and Programming team to develop new asset pipelines.
• Develop scripted tools to expedite artist workflows.
• Debug and assist fixing art asset issues within the game.
• Ensure high quality and efficiency of art asset production through the entire art pipeline.

Requirements

• Knowledge of 3ds Max (or similar 3D package).
• Proven experience with scripting languages – Maxscript; Mel; Python.
• Understanding of art/animation game pipelines.
• Understanding of character setup, including rigging and skinning.
• Understanding of shaders.
• Ability to explain and document technical solutions.
• Good communication skills and ability to work with others to solve issues.
• Passion for games!

Apply here:- http://www.creative-assembly.com/job/141210/technical-artist
——————

UI Artist

Creative Assembly’s console team is looking for a talented and driven UI Artist to further their AAA UI Art & Design experience in our world class studio.
Reporting to the UI Art lead, the candidate should be able to follow style guides, and implement UI elements in first class UI elements in Illustrator and Flash.
The successful candidate must be able to demonstrate excellent creative and technical ability. They will be an accomplished artist with a passion for creating user friendly UI, possessing the ability to produce visually stunning, high quality 2d design and motion graphics.

Key Responsibilities:

Implement next generation UI systems
Implementing UI designs and following style guides
Creating additional 2D graphic design work when required
Communicate clearly, in all directions.

Essential Skills:

Strong graphic design and motion graphic skills
Expert knowledge of Adobe Photoshop / Illustrator / Flash
Experience of working with Scaleform

Desirable Skils:

Hands on experience with ActionScript 3
Understanding of branding and marketing artwork requirements
Knowledge of video codecs, encoding, and transcoding practices

Apply here:- http://www.creative-assembly.com/job/141201/ui-artist
—————–

Lead UI Artist

Our multi award-winning console team are looking for an exceptionally skilled and highly motivated Lead UI Artist with a proven track record of leading UI Art & Design in AAA titles.
A good communicator and organiser, this Lead should lead a team by example producing wireframes, style guides and designs for robust and intuitive game UI.
To be successful in this role, you must be able to demonstrate excellent creative and technical ability. You will be an accomplished artist with a passion for creating user friendly UI, possessing the ability to produce visually stunning, high quality 2d design and motion graphics.

Key Responsibilities:

Own all aspects of the UI Art.
Effectively manage a small team of Artists.
Create next generation UI systems
Creating UI designs and style guides
Creating animated video concepts of UI designs
Communicate clearly, in all directions.

Essential Skills:

Strong graphic design and motion graphic skills
Expert knowledge of Adobe Photoshop / Illustrator / Flash
Expert knowledge of Adobe After Effects / Premiere
Developed communication and management skills
Experience of working on several AAA titles
Experience of working with Scaleform
Knowledge of video codecs, encoding, and transcoding practices

Desirable Skills:

Hands on experience with ActionScript 3
Understanding of branding and marketing artwork requirements

Apply here:- http://www.creative-assembly.com/job/141201/lead-ui-artist
———————–
The Creative Assembly Recruiting Lead Multiplayer Level Designer, Technical Designer, VFX Artist, Concept Artist, Lead Character Artist, Senior Character Artist, Character Artist, Senior Environment Artist, Environment Artist, Technical Artist, UI Artist & Lead UI Artist, The Creative Assembly, The Creative Assembly hiring, The Creative Assembly Vfx, The Creative Assembly Studio, The Creative Assembly jobs, Animation jobs, Vfx Jobs, CG Jobs, 3D Jobs, Recruiting, Recruitment, CG, CGI, Jobs, The Creative Assembly Recruiting, The Creative Assembly Recruiting Lead Multiplayer Level Designer, The Creative Assembly Recruiting Technical Designer, The Creative Assembly Recruiting VFX Artist, The Creative Assembly Recruiting Concept Artist, The Creative Assembly Recruiting Lead Character Artist, The Creative Assembly Recruiting Senior Character Artist, The Creative Assembly Recruiting Character Artist, The Creative Assembly Recruiting Senior Environment Artist, The Creative Assembly Recruiting Environment Artist, The Creative Assembly Recruiting Technical Artist, The Creative Assembly Recruiting UI Artist, The Creative Assembly Recruiting Lead UI Artist