Added by on 2015-05-02

The Third Floor, Inc (London) seeking VR Technical Artist & Designers

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The Third Floor London is looking for a VR Technical Artist & Designer. They will help design and create ground breaking immersive, interactive real time visualisation, virtual reality and augmented reality experiences. The ideal candidate will come with extensive Unreal Engine experience. They will work closely alongside teams working on game-engine projects for Film, TV, Gaming and VR.

Responsibilities:

Ensure art assets can be smoothly integrated into game engines while preserving the artistic integrity and performance
Work closely with artists and tech team to rapidly prototype real time/interactive experiences
Work with artists and technical directors to create, implement, optimise, test and debug all the elements required in engine
Work closely with producers and artists to define technical specifications for projects
Establish and manage workflows for Game Engine projects
Optimisation of game engine projects & assets
Provide technical support on game engine projects for a variety of delivery platforms
Be able to provide good time estimates of completion of tasks when required and demonstrate an understanding of game assets (through active involvement in continued assessment) to ensure everything is up to date and in working order
Keep up to pace with the state-of-the-art in game engines and VR
Investigate new technologies and evaluate them for TTF’s workflow

Essential:

Previous experience as a Level Designer, Environment Artist, Lead Artist, Game Artist or Technical Artist in the games industry
Strong Unreal Engine 4 experience
Strong Experience with Maya
Solid understanding of real time rendering, game optimisation and profiling
Able to think creatively and resolve technical challenges and limitations
Good understanding of animation, pre-visualization and VFX pipelines
Worked on AAA titles
Knowledge of scripting and programming
Possess technical proficiency in game engine shader creation, texturing and lighting
Solid understanding of real time rendering, game optimisation and profiling

Personal qualities:

Proven attention to detail and focus on quality
Demonstrate a logical thought process to problem solving
Strong eye for detail
Ability to remain calm and confident in a fast-paced environment
Ability to juggle multiple projects simultaneously
Ability to work within a team and also under own initiative, keeping the team informed of changes and other important issues
Excellent communication skills at all levels, both on a technical and creative basis
Strong time management & organisation skills
Ability to assess technical challenges and come up with creative solutions
A desire to learn the new innovative technologies to improve personal development and skills

Please apply through our website here: http://www.thethirdfloorinc.com/#home-7a225

Only successful applicants will be contacted.
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