Added by on 2014-02-27

ToonBox Entertainment Recruiting Show TD & CG Supervisor

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Show TD

Reports to: Head of Technology Department

Position Description:
A Show TD provides critical support to a production’s artists, team leads and supervisors. A Show TD will support and help maintain new tools and processes for a particular project. During production, a show TD will troubleshoot and resolve technical issues to keep production moving forward. Additionally, a Show TD may be tasked with shot production work when needed and where the shot work appropriately matches the skill set of the TD.

Principal Duties and Responsibilities:

Shepherd technology from tool developers to the production floor and to help shots progress from one department to another.
Serve as a technical generalist who can brainstorm, devise and implement production solutions, and assist in setting up shots and providing technical support for artists working on the production.
Help to maintain studio production tools by identifying and documenting bugs or workflow issues (and providing examples) for the production engineering development team, as well as working with artists and team leads to outline and design needed feature requests for existing tools.
Assist animators and artists to troubleshoot production issues encountered during asset creation and shot production across the entire production pipeline, and help resolve those issues with data fixes or tool workarounds as required.
Support and work with multiple departments, including Modeling, Rigging, Surfacing, Layout, Animation, CFX, Lighting, VFX, Stereo and R&D.
Work effectively in a dynamic and collaborative team environment.
Bridge the gap between art and technology by serving as an experienced technical problem-solver, exemplary communicator with a keen eye for creative aesthetics and execution.
Participate directly in production tasks as well as develop new workflows and spec out new tools and techniques or improve existing ones.
Oversee and support day-to-day operations of assigned projects, while exhibiting exceptional communication and interpersonal skills, addressing technical issues promptly with care and professionalism.
Assist in the training and mentoring of Artists or other Technical Directors.

Requirements:

3 years or more Production experience in computer animation, visual effects or game development.
Experience working with Maya, Houdini or any other production modeling, animation or effects software.
Strong scripting skills, including proficiency in MEL, Python, and Linux shell; PyQt, C++ or Java a plus.
Experience with artist tool development and tool integration within existing or new pipelines.
Ability to establish priorities, work independently or within a group, and work with minimal supervision.
Exceptional communication, trouble-shooting and problem solving skills.
Experience with Tractor, Deadline, Qube or other render farm management software.

Education

B.S. or M.F.A in Computer Animation, Computer Graphics, Engineering (or equivalent) is preferred.

Other Desired Skills:

A strong combined technical and creative background with in-depth knowledge of current 2D and 3D computer graphics techniques as they are used in the feature film and media production industries.
A professional history of collaboration on projects with teams of varied sizes and disciplines.
Any experience in artist tool and pipeline development in production environments, as well as some proficiency in mathematics.
Experience with visual effects in Maya or Houdini.

Please send your material with appropriate documentation to the following address:

Attention: ToonBox Careers
ToonBox Entertainment Ltd.
26 Richardson St. Toronto, Ontario
Canada M5A 4J9

OR

Submit by email to: careers@toonboxent.com
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CG Supervisor

Reports to: Producer/Chief Executive Officers

Position Description:
The CG Supervisor, in collaboration with the Director & Producer (as well as with the Art Director and departmental leads), determines the technical approach needed to achieve the desired look and behavior of the assets in a 3D Stereoscopic Feature Film via use of CG software within the agreed upon pipeline for the production. The CG Supervisor works with the Producer to estimate project schedules and monitor project progress while ensuring that the assets of the production are created, constructed, and structured to look the way the Director has determined. The Supervisor is also responsible for all assets to function and move efficiently, shot-by-shot throughout all the departments across the entire pipeline.
The CG Supervisor is also responsible for designing, developing and improving production focused pipeline workflow processes while also acting as Senior TD during visual development on the teaser. The CG Supervisor may also be called upon to do shot work when necessary during visual development while spearheading the goals of the departments.

Principal Duties and Responsibilities:

Identify, define, prioritise, and implement specific creative and production workflow processes to enhance the production’s creative tools;
To oversee the leadership of Department Leads and Technical Directors working directly on the production;
To create, develop, and build consensus between Technology, Artists, and Production Management to assist the Director(s) to realise their vision;
To collaborate with Producer(s) and Director(s) to formulate bids and time lines for various aesthetic and technological aspects of the production;
To develop a strategy for the successful integration of the studio’s art and design skills/resources by implementing hardware and software and workflow solutions that best suit the needs of the production;
To help to develop and implement training programs to enhance skill sets within departments;
To work with Head of Production to define recruiting goals to achieve the appropriate balance of qualified personnel;
To set goals for Production Management to successfully manage the day-to-day production needs in a manner that instills trust and confidence from the Producer(s) and Director (s). This day-to-day production management should include an effective process for communicating required staffing changes and judgments with some mechanism for planning, forecasting (and ultimately delivering on) potential staffing scenarios for anticipated work;
To oversee asset and shot creation for feature film production as well as other projects in development per established guidelines and timelines;
To help identify and troubleshoot and debug creative and technical issues as they arise over the course of visual development, pre-production, or production to ensure teams meet quotas;
To ensure shots meet established render requirements;
To spearhead the supervision of file management during pipeline creation;
To work collaboratively with other departments such as Technology, Texturing, VFX, outsourced R&D solutions;
To define and produce R&D goals for the production based upon the aesthetics, the pipeline, and workflow of the departments;
To maintain awareness of the broader show needs, specifically as they relate to the Lighting and Compositing Department (schedule, complexity of setups, etc.);
To troubleshoot production problems, and proactively work to minimize their impact;
To design and execute project work plans to produce known deliverables on a pre-determined timetable;
To be aware of new technologies, techniques, and processes that will benefit studio’s production processes for current and future projects;
To share and present new research, ideas and technology with others in the studio;
Perform shot work/fixes as required during production.

Requirements:

Proven ability, supervising a CG Animated Feature Film through the complete production process
5+ Years of (CG) Experience, Feature Film experience a must
Bachelor’s degree in Computer Science, Engineering, or equivalent job experience
Proven experience as a production Technical Director with expertise in one or more commercial applications including: Maya, Houdini, 3Delight/Renderman, Arnold, Nuke or Fusion. Programming experience in Python, Perl, MEL, C++ or C is also valuable. The CG Supervisor should be highly proficient in technical issues surrounding all aspects of simulation in Maya, including particles, soft and rigid body dynamics, cloth, fluids and hair.
Strong communication skills, with proven ability to communicate creative and technical ideas
Superior time management and prioritization skills
Self-motivated and able to work with minimal supervision
Flexible and adaptable to change
Responsible for the leadership of Department Leads/Sequence Supervisors and Technical Directors working directly on the production
Coach and mentor junior coworkers as required
Ability to communicate well to those that might not yet understand the technology
Ability to successfully delegate and mentor people and projects

Desired Skills and Pluses:

A strong combined technical and creative background with in-depth knowledge of 2D and 3D computer graphics
Knowledge of the successful combination of 2D design and 3D execution
Ability to write code and assist in tool/pipeline R&D development
Experience with PyQt or wxPython
Experience using various scripting languages – primarily Python, Mel, CShell
Experience in C/C++ or some other object-oriented programming language
Experience with subversion, cvs or another revision control system
Excellent troubleshooting/debugging skills

Please send your material with appropriate documentation to the following address:

Attention: ToonBox Careers
ToonBox Entertainment Ltd.
26 Richardson St. Toronto, Ontario
Canada M5A 4J9

OR

Submit by email to: careers@toonboxent.com
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