Added by on 2017-07-22

Lighting & Look Dev Artist – TRIXTER Munich/Berlin

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TRIXTER is currently looking for a experienced mid/senior Lighting & Look Dev artist to start as soon as possible.Location: Munich or Berlin

Type of Contract: Freelance. Duration of the contract will depend on the project.


Lighting and rendering a broad range of high-class shots, from photo realistic visual effects to full CG animation
Look Development of CG characters, props, sets and VFX elements
Additional tasks include preparation of on-set captured data (HDRIs) and creating pre-comps in Nuke
Develop visual solutions for specific effects
Realizing the artistic vision of the VFX Supervisor with possible guidance from the CG Supervisor and Lighting Lead
Consistently delivering shots that are creatively and technically excellent


Strong Artistic background
Minimum of 3 years feature film or equivalent high-res (2K) experience
Expert knowledge in Katana, Maya and Arnold
Proven in-depth experience in lighting, shading and rendering within a physically based renderer
Basic Nuke knowledge
Solid Linux / Terminal knowledge
Great communication and problem solving skills
Ability to work well within a team

We are very much looking forward to receiving your application!

Please send us your CV, the earliest commencement date and salary expectation to and/or
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