Added by on 2013-05-01

Trixter (Munich) Recruiting Matchmove Artist, Modeling Artist, Rigging TD, FX Artist, Compositing Artist, Animator, Lighting TD, Pipeline TD & 3D Generalist

Please use our online submission form here: http://jobs.trixter.de/

To update an existing record, submit the changes in a new form using the same email address you registered with the first time.

For recruitment related inquiries please contact HR:
Clara Stammermann
jobs@trixter.de
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Matchmove Artist – Mid-Senior (Munich)

We are always interested in getting to know experienced Matchmove Artists for upcoming projects.

Primary responsibilities:
• Matchmoving of high quality plates
• Modeling of sets and props for Layout purposes
• Working with set references where necessary
• Experienced with witness cameras match move techniques

Requirements:
• Minimum of 2 years feature film or equivalent high-res (2K) experience
• Professional 3D Equalizer or SynthEyes user
• Strong technical background and very accurate working style
• Great problem solving and good communication skills
• Ability to work well within a team
• Good English language skills
• EU citizenship or an existing German work permit
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Modeling Artist – Senior (Munich)

We are always interested in getting to know experienced Modeling Artists for upcoming projects.

Primary responsibilities:
• Modeling characters and props in Maya (organic and hard surface modeling).
• Building complex facial details and blend shapes.
• Creating UV’s according to pipeline specifications.
• Meeting deadlines as established by Production.

Requirements:
• At least 4+ years work experience in VFX / Animation feature film production
• Expert knowledge of modeling in Maya.
• Skilled knowledge of anatomy for both humans and animals
• Skills in traditional sculpting and the ability to work with packages such as Mudbox or Z-brush are an advantage
• Experience with mel, python, perl or other scripting languages is a plus
• Good English language skills
• EU citizenship or an existing German work permit
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Rigging TD – Senior (Munich)

We are always interested in getting to know experienced Rigging TDs for upcoming projects.

Primary responsibilities:
• Implements animation control rigging systems for complex characters using Maya, strong focus on body and facial rigging.
• Works with the CG Supervisor, Animation Lead and Modelling Department.
• Oversees the characters and props rigging through the animation pipeline.
• Develops tools and plug-ins to optimize animation and rigging workflow.

Requirements:
• At least 4+ years work experience required in character rigging.
• Excellent communication skills.
• Expertise with Maya.
• Skilled knowledge of anatomy for both humans and animals.
• Strong Python skills
• C++ and Maya API a big plus but not required
• Good English language skills
• EU citizenship or an existing German work permit
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3D Generalist – Mid-Senior (Munich)

We are always interested in getting to know talented 3D Generalists for upcoming projects.

Primary responsibilities:
• 3D vfx assignments focusing on modeling, rigging and technical animation
• Realizing the artistic vision of the VFX Supervisor with guidance from the CG Supervisor
• Consistently delivering shots on a high quality level

Requirements:
• Strong technical and artistic background
• Minimum of 3 years feature film experience
• Expert Maya
• Proficient modeling, rigging and technical animation skills
• Basic Linux knowledge
• Great communication and problem solving skills
• Ability to work well within a team
• Good English language skills
• EU citizenship or an existing German work permit
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FX Artist – Senior (Munich)

We are currently hiring talented FX Artists for our present projects.

Primary responsibilities:
• Create convincing, realistic FX solutions and simulations (physical elements, atmospherics, smoke)
• Deliver all elements in a structured way that allows efficient integration into the pipeline
• Work with other departments (animation, rendering and compositing) to find feasible concepts for the challenges at hand

Requirements:
• Minimum of 4 years feature film experience
• Detailed knowledge of Maya or 3DS Max
• Good communication skills and team orientation required to make and incorporate suggestions to and from other members of the VFX team
• Good English language skills
• EU citizenship or an existing German work permit
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Animator – Senior (Munich)

We are always interested in getting to know talented Animators for upcoming projects.

Primary responsibilities:
• Consistently delivering shots on a high quality level
• Experience in animating mechanical assets
• Delivering shots on time and keeping to weekly schedules

Requirements:
• Strong artistic and technical background
• Expert Maya user
• Minimum of 4 years feature film experience
• Great communication and problem solving skills
• Ability to work well within a team
• EU citizenship or an existing German work permit
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Lighting TD – Senior (Munich)

We are always interested in getting to know experienced Lighting TDs (Maya/RenderMan) for upcoming projects.

Primary responsibilities:
• Lighting and rendering of photo realistic cg assets
• Realizing the artistic vision of the VFX Supervisor with guidance from the Lighting Lead
• Consistently delivering shots on a high quality level

Requirements:
• Strong technical and artistic background
• Excellent lighting and rendering skills
• Minimum of 3 years feature film vfx experience
• Expert Maya and RenderMan user
• Proficient knowledge of shader and RIB filter coding, procedural DSOs
• Hands-on scripting skills in MEL, RSL, Python+pyMel, C++
• Basic Photoshop and Nuke knowledge
• Solid Linux knowledge
• Great communication and problem solving skills
• Ability to work well within a team
• Good English language skills
• EU citizenship or an existing German work permit
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Compositing Artist – Senior (Munich)

We are always interested in getting to know experienced Compositing Artists (Nuke) for upcoming projects.

Primary responsibilities:
• Compositing of live action shots with CG Elements
• Consistently delivering shots that are creatively and technically excellent
• Develop visual solutions for specific effects

Requirements:
• Strong artistic background
• Several years of feature film or equivalent highres (2K) Compositing experience
• Professional Nuke user
• Good communication skills as well as the ability to structure the workflow so that conceptual changes can be made efficiently
• Good English language skills
• EU citizenship or an existing German work permit
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Pipeline TD – Junior (Munich)

We are currently looking for a talented Junior Pipeline TD to join our enthusiastic team of software developers. With this position you have the chance to work side-by-side with experienced individuals and help finding innovative solutions for technical problems. You will be exposed to a wide variety of professional tools (RenderMan, Katana, etc.) and have the opportunity to grow in a highly motivated environment.

Primary tasks:
• Build and improve pipeline tools that manage the workflow in and between departments

Requirements:
• Programming proficiency in Python, knowledge of Mel, Perl and SQL are a plus
• Proficiency in Linux and basic Shell programming
• Knowledge of the source code management with Git
• Experienced in software development and/or agile methods
• Experienced with Shotgun is considered a major advantage
• Experiences with VFX applications (Maya, Nuke, etc.) are a plus
• Knowledge of CG production pipelines and post production in general is of great advantage
• Good organisational skills
• Comfortable to work within a team, having a friendly nature
• Good English language skills
• EU citizenship or an existing German work permit
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Trixter (Munich) Recruiting Matchmove Artist, Modeling Artist, Rigging TD, FX Artist, Compositing Artist, Animator, Lighting TD, Pipeline TD, 3D Generalist, vfx jobs, cg jobs, jobs, Trixter hiring, Trixter jobs, Trixter careers, Trixter Recruiting