Pipeline TD – Nickelodeon – NYC
Type: Fixed Contract Minimum 3 Months
Start Date: As Soon As Possible
Work with non-technical end users to identify issues/needs.
Develop and implement solutions, workflow and tools to improve existing
Write and maintain scripts using MEL, Python and Pymel.
Lead pipeline development.
Troubleshoot legacy properties and existing bottlenecks.
Propose, design, implement, test, and support extensions to existing pipelines.
Research new technologies and design ways to add them to the existing pipeline.
Attend review sessions with the teams to gather feedback on tools usage, bugs and feature requests.
Provide additional technical support and training to production teams as needed.
Interact with MTS staff with respect to operating, file, and network systems issues.
Interact with commercial vendors with respect to technical issues affecting proprietary tools.
Acquire and maintain up‐to‐date knowledge in the relevant fields.
Ability to communicate effectively to technical and non‐technical individuals.
Create and maintain archive to help locate, retrieve and create smooth process for getting animation assets set up and ready for use.
Help troubleshoot and manage delivery process for new product, with elements of both games and long-form content.
Create archiving process for delivered materials.
2 ‐ 3 years of tool programming experience within a fast paced, target driven production environment.
Expert in MEL, Python, PyMel
Solid knowledge of software design.
In depth knowledge of Maya.
Good problem‐solving skills.
Good attention to detail and quality.
Must be able to work alone and collaboratively, often with multiple tasks and under deadlines.
Familiarity with FileMaker and QT.
CG‐related APIs, especially in regards to Maya, Nuke, Mental Ray, Arnold, V-ray, Renderman, and Photoshop
Apply here:- email@example.com
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