Added by on 2015-03-03

Weta Digital Recruiting Environments Matte Painter & Environments Texture Artist

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Environments Matte Painter

Description

We are currently looking for talented and experienced artists to create high end matte paintings. Applicants should have a strong visual aesthetic rooted in classical training, complemented by technical proficiency with projection work. Environments is a relatively new department comprised of veteran artists from a wide range of backgrounds, and the role offers opportunities to learn a great deal while having real input into look development on large scale assets and locations.

Responsibilities:

* Development of sequence-wide projection set ups to provide coverage across multiple shots
* Development of single-shot “one offs” to quickly and efficiently complete less complex shots
* Integration of both photographic and rendered elements to achieve photo-real results
* Efficient and accessible organization of complex 2.5 and 3d set ups for use by other artists
* Collaboration with other Environments matte painters to achieve effective and consistent results
* Collaboration across disciplines within the department, including layout and lighting

Required Skills:

* Ability to work closely with both artists and production
* Ability to convey and incorporate ideas across multiple disciplines
* 3+ years of applicable experience in feature film, games, or similar
* Professional experience with Nuke, Photoshop, and Maya

Desired Skills:

* Experience with Vray, Vue, Arnold, Renderman, as well as Mari, Terragen, Zbrush, etc.
* Exposure to Linux/KDE
* BFA or equivalent in Painting, Photography or similar
* Interest in landscape painting, underwater photography, etc.

To register your interest, please fill out Weta’s online questionnaire at recruitment@wetafx.co.nz
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Environments Texture Artist

Description

We are currently looking for talented and experienced artists to create procedurally generated textures. Applicants should have a strong interest in natural materials, both in terms of their intrinsic qualities, and the natural processes that affect them. Environments is a relatively new department comprised of veteran artists from a wide range of backgrounds, and the role offers opportunities to learn a great deal while having real input into look development on large scale assets and locations.

Responsibilities:

* Look development of palettes for large-scale materials including earth, rock, concrete, etc.
* Look development of palettes for vegetation materials including bark, leaves, grass, etc.
* Efficient and accessible organization of node-based palette descriptions
* Visually compelling generation of procedurally-driven and hand-painted mask
* Collaboration with other Environments texture artists to achieve effective and consistent results
* Collaboration across disciplines within the department, including modeling and matte painting

Required Skills:

* Ability to work closely with both artists and production
* Ability to convey and incorporate ideas across multiple disciplines
* 3+ years of applicable experience in feature film, games, or similar
* Professional experience with Mari

Desired Skills:

* Experience with Maya, Photoshop, Photoscan
* Exposure to Linux/KDE
* BFA or equivalent in Painting, Photography or similar
* Interest in landscape painting, underwater photography, etc.

To apply for consideration, please fill out our online questionnaire at recruitment@wetafx.co.nz
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