Added by on 2015-02-24

Weta Digital Recruiting Motion Editor & Senior Texture Artist

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Motion Editor

Category: Editor
Company: Weta Digital
Location: Wellington (New Zealand)
Start Date: immediately

Job Description

Weta Digital Motion Department is looking for candidates with strong passion for Editing realistic motion-captured performances of character and creature animations to high quality standards.

The requirements for the role are:

– Primarily responsible for Editing body motion of captured performances and integrating motion elements into the shot environment.
– Editing Motion includes:
– Repairing contacts and interaction between characters/props/environment/terrain.
– Non-destructive modification of motion to work with the requirements of the shot including spatial
and timing adjustments according to directors and supervisors feedback.
– Understanding of basic mapping techniques and transferring motion from one character to another.
– Ability to catch, analyze and identify technical issues.
– Sharp eyes for motion, timing and posture.
– Good understanding of the principles of Animation
– Background in using Motionbuilder and Maya.
– Background in using Linux and experience with Nuance and Giant software is a plus.

All applicants to demonstrate experience in the motion-capture field, have a high level of attention to detail and good communication skills.
Candidates should be available to start within 2-3 months

Please fill our online questionnaire at www.wetadigital.com/jobs (including any online showreel links available) and send your resume to us through recruitment@wetafx.co.nz
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Senior Texture Artist

Category: Texture Painter
Company: Weta Digital
Location: Wellington (New Zealand)
Start Date: immediately

Job Description

Weta Digital is now looking for a Senior level Texture Artist, ideally available to start work within the next 2 months:

Required Skills:

– Evidence of strong artistic skills, which can include drawing and painting, must be presented in portfolio/showreel.
– A passion for painting highly detailed photo-realistic textures for work on organic and hard-surface models.
– Have strong initiative and problem solving skills to work efficiently and maintain deadlines under pressures.
– Be able to work from reference and interpret artistic direction from supervisors.
– Experience in look-development such as working with shading networks.
– Advanced knowledge of Mari & Photoshop.
– Strong knowledge of Maya and UV layout.
– Have good communication skills.

Applicant would also ideally have:

– Enjoy being part of a team and be prepared to assist others.
– Be willing to share techniques and experience.
– Zbrush/Mudbox sculpting experience.
– Procedural texturing experience.
– Working knowledge of Linux.
– Lighting experience.

Please note: A detailed shot breakdown of all material on reel must be provided with application.

Please complete Weta’s online recruitment questionnaire at www.wetadigital.com/jobs (including any showreel links that you may have available) and forward your resume and showreel breakdown to us at: recruitment@wetafx.co.nz
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