Added by on 2017-04-12

Weta Digital Recruiting Compositors, Software Developer, Senior Creature TD & Creature TD

Weta Digital Recruiting, Weta Digital, Weta Digital hiring, 3d jobs, vfx jobs, jobs, fx jobs

Compositors

Weta Digital are now hiring Compositors for contracts starting June onwards.

Candidates need:

5+ years as a Compositor on Feature Films
Power user in Nuke
Strong communication skills and a team player
A demonstrated ability in all aspects of Compositing

If this sounds like you, please fill out the online questionnaire and send your resume + showreel link through to: recruitment@wetafx.co.nz
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Software Developer – Creatures

Weta Digital’s internationally renowned Creatures team has been responsible for some of the most memorable characters brought to screen in recent years. We are currently seeking a Software Engineer to join our award-winning facility in Wellington.
Working in a flexible team environment, the focus of the role will be designing and implementing ground-breaking techniques into intuitive production technologies to be used across a range of future projects. As a key member of a core group, this role presents an opportunity to work at the forefront of ongoing development in the CG industry.

We are looking for someone from a solid engineering and software design background. If you think this sounds like you, please consider your competency in following areas before making your application;

Extensive knowledge of:

– Computational mathematics
– Computational geometry
– Computer simulation techniques
– C++
– Multi-threading
– Low level Code optimisation
– Software Architecture
– Manipulation of large complex data set
– Agile Development

Also:

– Ability to translate and communicate sophisticated technical concepts to a broad range of users
– Ability to work in a very fluid multi-disciplinary artistic working environment
– Have solid initiative and be an independent self starter
– Willing to push boundaries on new fields of research
– Maya plug-in experience a slight advantage
– Finite element method knowledge would be useful- Experience developing for Maya/Motionbuilder
– Python

Nice to have but not essential:

– UI experience (particularly QT)

To apply, please complete the online recruitment questionnaire and forward your resume through to: recruitment@wetafx.co.nz
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Senior Creature TD – Rigging Focus

Weta Digital’s internationally renowned Creatures Team has been responsible for bringing some of the most memorable creatures brought to screen in recent years.
We are currently looking for a Senior Creature TD with a rigging focus.

Applicants should be experienced and passionate about rigging both creatures and mechanical objects.
They should have broad knowledge of rigging bipedal and quadrupedal creatures, in addition to having experience in mechanical rigging.
It would be an advantage to have a broad anatomical knowledge and be well versed in creation and simulation of skeletons, muscles, and skin.
Working in a flexible team environment a Senior Creature TD with rigging focus is responsible for developing rigging modules and building and rigging puppets.
They need to work closely with the animation and other motion departments leads, to define the specification of control structures and rig functionality.
There should be a close collaboration with other Creature TDs to ensure modules create anatomically correct results (where applicable).
They must be capable of writing robust rigging modules to create complex behaviors, with a focus on performance and optimisation.
Applicants must have a solid understanding of linear algebra and be able to apply their understanding to produce highly optimised puppets.
A Senior Creature TD needs work closely with various departments, especially animation, and maintain good working relationships with these departments to ensure that the deliverables to them are of a consistently high quality and match the agreed specification.

Must have:

Strong scripting and debugging skills
-5 years or more as a full time senior creature TD/rigging TD/lead on feature films
-Experience in writing modules for creatures and mechanical rigs
-Experience with skinning and deformation of photo realistic characters and/or creatures
-Poweruser in Maya
-Poweruser in Python scripting
-Linux experience
-C++ experience

Nice to have

-Experience in Muscle, Fat, Skin simulation
-Experience in Cloth and Hair simulation
-Must be able to work well in a team environment
-Must be willing to relocate to New Zealand

If you would like to apply for consideration, please complete the online questionnaire at www.wetafx.co.nz/jobs and send your resume through to us at: recruitment@wetafx.co.nz
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Creature TD

Weta Digital is looking for Creature TDs to join its award winning team.

Applicants should be experienced and passionate about building photo-realistic creatures.
They should have broad anatomical knowledge and be well versed in creation, rigging and simulation of skeletons, muscles, and skin.

A Creature TD is responsible for building, rigging and simulating the internal anatomy of a creature, in order to drive the final deformation of the skin. Also responsible for defining animation controls and rigging puppets to be used by animation and other departments.
Creature TDs work closely with various departments, especially modelling, animation, and shots.
They work alongside the Creature Cloth/Hair TDs to deliver dynamic, realistic creatures.

Strong scripting and debugging skills are a must.

-5 years or more as a full time senior creature TD on feature films
-Experience with skinning and deformation of photo realistic characters and/or creatures
-Poweruser in Maya
-Poweruser in Python scripting
-Linux experience
-Experience in Cloth and Hair simulation a plus
-Python, Perl, and C++ knowledge a plus.
-Must be able to work well in a team environment
-Must be willing to relocate to New Zealand

If you would like to apply for consideration, please complete the online questionnaire at www.wetafx.co.nz/jobs and send your resume through to us at recruitment@wetafx.co.nz
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