Added by on 2014-07-01

Weta Digital Recruiting Creature TD, Shader Writer, Shader TD, Senior Rendering Researcher, Creature Pipeline Technical Director, Software Developer, Software Developer (2D) & Compositing Pipeline TD

Weta Digital Recruiting, Weta Digital, Weta Digital hiring, 3d jobs, vfx jobs, jobs, fx jobs

Creature TD – Senior Creature Rigger

Weta Digital are now hiring for a Creature TD, candidates should clearly display the following attributes:

– 5 years or more as a full time senior creature TD on Feature Films
– Focus on skinning and deformation of photo realistic characters and/or creatures
– Experience in Cloth and Hair a plus but is not required
– Poweruser in Maya
– Poweruser in Mel scripting
– User in Linux
– Python, Perl, and C++ knowledge a plus.
– Must be able to work well in a team environment
– Must be willing to relocate to New Zealand
– Must be available to start within 2 months or less.

If this sounds like you, please complete our online questionnaire at: www.wetadigital.com/jobs and send your resume through to us at: recruitment@wetafx.co.nz
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Shader Writer

Candidates will ideally have at least 3 years of feature film experience and display the following attributes:

– Strong shader writing skills and the ability to come up with creative, efficient rendering solutions
– Solid understanding of mathematics, optics, colour, light transport, physically based shading etc
– Experience in shading assets/environments/effects for photoreal feature film.
– Texturing/Lighting experience
– Familiarity with Maya and Linux.
– Experience with all aspects of the rendering pipeline.
– C++ dso/shadeop experience a plus.
– Strong organisational skills.
– Ability to work as part of a diverse team

Please complete the online questionnaire at www.wetadigital.com/jobs
(including any online showreel links you may have available) and send your resume to us at: recruitment@wetafx.co.nz
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Shader TD

Candidates will ideally have at least 3 years of feature film experience and display the following attributes:

– Strong lookdev skills both artistically and technically with great experience and understanding of shading, rendering, colour, photography etc
– Experience in shading assets/environments for photoreal feature film
– The ability to come up with creative, efficient rendering solutions for a wide variety of assets including fur, natural phenomena, hard surface etc
– Texturing/Lighting experience
– Familiarity with Maya and Linux.
– Experience with all aspects of the rendering pipeline.
– Strong organisational skills.
– Strong communication and task management skill, and ready to take more responsibility and leadership of a group of people from different departments.

Please complete the online questionnaire at www.wetadigital.com/jobs
(including any online showreel links you have available) and send your resume to us at: recruitment@wetafx.co.nz
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Senior Rendering Researcher

The research group at Weta Digital is seeking a senior rendering researcher/engineer to take a leading role in the development of rendering technology at Weta Digital. A deep understanding of a wide range of rendering technologies is required, such as light transport, importance sampling, volume rendering, realistic material models, shading, and geometry processing. The ideal candidate will have extensive software engineering expertise, proven research contributions, and project leadership experience.

Responsibilities

– Research and develop new rendering algorithms, such as light transport (path tracing with importance sampling), volume rendering, etc.
– Design and implement physically realistic material models for hair, skin, and other materials using multi-layer BSDFs, importance sampling, and subsurface scattering.
– Adapt the latest research results into practical, production-quality code.
– Implement core rendering systems with a focus on high performance, multi threading, scalability, and robustness.
– Analyse and optimize system performance.
– Improve and maintain existing code to improve quality, reliability, and maintainability.
– Proactively test new and existing features to ensure the highest levels of quality.
– Provide hands-on user support. Find and fix bugs. Author high quality internal and end-user documentation.
– Share senior project leadership responsibilities, such as planning and tracking development tasks, engaging with users, and collaborating with other departments.

Required Qualifications

– Masters or Ph.D. in Computer Science
– 6 years of industry software engineering experience.
– World-class rendering research expertise.
– A solid foundation in software engineering, including object-oriented programming.
– Fluency in C++ and experience with other languages such as Python.
– Extensive experience in performance analysis and optimization of highly parallel, scalable systems.
– Ability to work well on a self-directed team in a rapidly changing, deadline-oriented environment.
– A team-oriented, customer-focused, quality-obsessed mindset.

Desirable Qualifications

– GPU programming expertise (CUDA or OpenCL) and experience with interactive rendering algorithms.
– Experience in film or video game production.
– Familiarity with programming tools such as Valgrind, Vtune, git, and so on

For more information about the research group at Weta Digital, see www.wetafx.co.nz/research.

About Weta Digital

Weta Digital is an Academy Award winning visual effects company based in Wellington, New Zealand that created the visual effects for movies such as The Lord of the Rings trilogy, King Kong, Avatar, The Adventures of Tintin, The Hobbit trilogy, and many others. The studio has won 5 Academy Awards for best achievement in Visual Effects, and continues to show industry leadership by starting or incubating multiple successful software products such as Massive, Mudbox and Mari.
send your resume to us at: recruitment@wetafx.co.nz
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Creature Pipeline Technical Director

A Creature Pipeline Technical Director is primarily responsible for designing, developing and maintaining Pipeline applications for the Creature Department. They work with the Production Engineers to integrate facility-wide technologies within the Creature pipeline. Additionally they address technical problems the TDs encounter and develop custom tools to improve the workflow. They also work directly with various departments to create and maintain pipeline workflow between departments.
This is a highly technical position that serves to improve and support the workflow both within the Creature Department and with other departments across the facility. Candidates need to be organized and able to handle multiple tasks, as they will often address multiple projects at once.

Candidates for the Pipeline Technical Director role need to demonstrate the following attributes:

– BA Computer Science or equivalent, or related fields with at least 3 years experience
– Solid experience with Python.
– Shell Scripting (csh, bash)
– Understanding of Linux environment
– GUI frameworks (Qt and / or Web)
– Source control (Git and / or SVN)
– Experience developing RDBMS (MySQL)
– An eye for detail
– Works well within a team
– Previous VFX pipelines experience in a production environment a plus
– Understanding of NoSQL systems a plus
– Maya API knowledge a plus
– C, C++ a plus

To apply for consideration, please complete the online recruitment questionnaire at www.wetadigital.com/jobs and forward your resume/showreel link through to recruitment@wetafx.co.nz
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Software Developer

We are currently seeking a software developer to work closely with artists and other developers to develop and maintain a wide range of tools to be used across our film projects.

Required Skills:

– Extensive knowledge of C++
– Ability to work well in a team and closely with artists.
– Ability to multitask and change projects as required in a production environment.
– Experience in implementing and supporting a wide variety of complex software systems.
– Excellent verbal and written communication skills.
– 3+ years of applicable experience
– BS/MS or equivalent knowledge and experience in Computer Science or a related subject.

Desired Skills:

– Experience with the APIs of either Maya, Renderman or Motionbuilder
– Good knowledge of OpenGL
– Experience with CUDA or OpenCL
– Python development experience
– Experience with QT
– Experience of leading a team on software development projects

To register your interest, select ‘apply for the job’ or fill out our online questionnaire at www.wetadigital.com/jobs and send your resume through to recruitment@wetafx.co.nz
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Software Developer (2D)

We are currently seeking a Software Developer who will work closely with the compositing department to develop and maintain a wide range of innovative tools and Nuke plugins for use on Weta’s projects. We have a wide range of custom tools for tasks such as keying, deep compositing, colour management and roto/paint as well as project specific tools.

Required Skills:

– BS/MS or equivalent knowledge and experience in Computer Science or a related subject.
– Strong programming skills
– Ability to work well in a team and closely with artists.
– Ability and willingness to multitask and change projects as required in a production environment.
– Excellent verbal and written communication skills
– 3+ years of directly relevant experience

Desired Skills:

– Knowledge of image processing and analysis
– Good understanding of colour management
– Good Nuke API knowledge
– Knowledge of 3D-stereo image processing issues and techniques

To register your interest, select ‘apply for the job’, or fill out our online questionnaire at www.wetadigital.com/jobs and send your resume through to recruitment@wetafx.co.nz
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Compositing Pipeline TD

Wellington

The Compositing Pipeline TD drives tool development to optimize compositing pipeline and workflow. Works with compositors, ATDs, leads and supervisors to troubleshoot problems and create streamlined technical solutions.

Candidates should clearly demonstrate the following skills and role requirements:

– Nuke knowledge desired
– Familiarity with Linux
– Good programming, problem solving skills
– Experience with GIT and/or SVN
– Experience with VFX pipelines, rendering, asset systems and databases
– Attend pipeline meetings
– Solid understanding of Python, Qt/PyQt/PySide
– Organised and experienced in prioritising development pressures
– Good communication skills and ability to liaise with other departments/artists
– Maintain and develop core Comp pipeline
– Minimum 3 years visual effects production experience required

To register your interest, please fill out our online questionnaire and send us your resume.
send your resume through to recruitment@wetafx.co.nz
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