Added by on 2016-06-30

Weta Digital Recruiting FX Supervisor, Shader-FX TD, Shader-Materials TD & Creature TD

Weta Digital Recruiting, Weta Digital, Weta Digital hiring, 3d jobs, vfx jobs, jobs, fx jobs

FX Supervisor

Category: Other
Company: Weta Digital
Location: Wellington (New Zealand)
Start Date: immediately

Job Description

PROFILE

FX Supervisors are empowered with a tremendous amount of responsibility, and therefore held to the very highest standards of proficiency and professionalism. They should be experts in FX and Rendering, as well as competent in many aspects of the 3D pipeline. They should be comfortable and confident working with other departments, producers and supervisors.

RESPONSIBILITIES

•Adds value to all work wherever possible, while ensuring work is completed on time and to specification.
•In conjunction with FX leads provides guidance, instruction, and documentation across show FX teams.
•Attends relevant show meetings (Asset and Shot Dailies, Sequence Turnovers, Stacks, etc.)
•Administers relevant cross department meetings to define any show specific the requirements for delivery into and out of FX (ie animation requirements for a show specific effect that is animation driven.)
•Attends department meetings (Shots Supervisor Meeting, FX Department Meeting.)
•Provides FX HOD and Department Manager with constructive crew feedback.
•Raises personnel and technical issues with FX HOD and Department manager.
•Along with the FX HOD ensures that the work produced meets the company’s standards and expectations.
•Provides FX Department with demonstrations and tutorials.
•Assists Department Prod with bidding new work.
•Attend and contribute to interviews for new FX Artist roles.
•Supervises the Show FX Asset Development Phase and works with the FX crew and other department supervisors to develop Tools, Workflows and Rigs required to create FX Assets for their sequence.
•Acts as a Mentor to all FX Artists
•Play a key role in shaping the future direction of the FX department.
•Creates FX work for shots as required to the highest aesthetic and technical standard.
•Act as an ambassador for the FX Department both within Weta and externally.
•Stay abreast of industry standards and new innovations.

REQUIRED EXPERIENCE

•10 years industry experience or proven exceptional abilities.
•Extremely developed organizational and time management capabilities.
•Excellent interpersonal sensitivities and adaptable communication styles.
•Proficiency with relevant software packages, both third party and proprietary.
•Scripting ability (MEL, Python) and intermediate understanding of User Experience.

ADVANTAGEOUS EXPERIENCE

•Exposure to a variety of disciplines’ tools and techniques encompassing the VFX workflow.
•On Set experience of any kind.

If you would like to apply for consideration, please complete the online questionnaire at www.wetafx.co.nz/jobs and send your resume through to us at: recruitment@wetafx.co.nz

If you are attending Siggraph 2016, please note this in your cover letter, or the ‘Work Experience’ Field of the Online Questionnaire
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Shader-FX TD

Category: FX TD
Company: Weta Digital
Location: Wellington (New Zealand)
Start Date: immediately

Job Description

Weta Digital is currently looking for Shader TDs with specific skills in the field of authoring and producing materials for FX rendering.
Candidates will ideally have at least 5 years of feature film experience and display the following attributes:

• Strong lookdev skills both artistically and technically with great experience and understanding of rendition of natural phenomena, including but not limited to fire, water, smoke, dust, fog, explosions.
• Experience in shading, rendering, optimizing materials for photo-real feature films.
• Ability to come up with creative, efficient rendering solutions for a wide variety of fx-based assets, ranging from real world to fictional/fantasy/sci-fi ones.
• FX simulations and dynamics experience a plus
• Familiarity with Houdini a plus.
• Experience with all aspects of the rendering pipeline.
• Strong organisational skills.
• Strong communication and task management skill, and ready to take more responsibility and leadership of a group of people from different departments.

If you would like to apply for consideration, please complete the online questionnaire at www.wetafx.co.nz/jobs and send your resume through to us at: recruitment@wetafx.co.nz

If you are attending Siggraph 2016, please note this in your cover letter, or the ‘Work Experience’ Field of the Online Questionnaire
—————————

Shader-Materials TD

Category: Other
Company: Weta Digital
Location: Wellington (New Zealand)
Start Date: immediately

Job Description

Weta Digital is currently looking for Shader TDs with an eye to material authoring.
Candidates will ideally have at least 5 years of feature film experience and display the following attributes:

• Strong lookdev skills both artistically and technically with great experience and understanding of shading, rendering, colour, photography etc.
• Experience in shading characters/environments for photoreal feature films.
• Ability to come up with creative, efficient rendering solutions for a wide variety of assets including fur, skin, hard surface etc
• Texturing/Lighting experience
• Familiarity with Maya and Linux.
• Experience with all aspects of the rendering pipeline.
• Strong organisational skills.
• Strong communication and task management skill, and ready to take more responsibility and leadership of a group of people from different departments.

If you would like to apply for consideration, please complete the online questionnaire (including any online showreel links available) at www.wetafx.co.nz/jobs and send your resume through to us at: recruitment@wetafx.co.nz

If you are attending Siggraph 2016, please note this in your cover letter, or the ‘Work Experience’ Field of the Online Questionnaire
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Creature TD

Category: Creature TD
Company: Weta Digital
Location: Wellington (New Zealand)
Start Date: immediately

Job Description

Weta Digital is looking for Creature TDs to join its award winning team.

Applicants should be experienced and passionate about building photo-realistic creatures.
They should have broad anatomical knowledge and be well versed in creation, rigging and simulation of skeletons, muscles, and skin.

A Creature TD is responsible for building, rigging and simulating the internal anatomy of a creature, in order to drive the final deformation of the skin. Also responsible for defining animation controls and rigging puppets to be used by animation and other departments.
Creature TDs work closely with various departments, especially modelling, animation, and shots.
They work alongside the Creature Cloth/Hair TDs to deliver dynamic, realistic creatures.
Strong scripting and debugging skills are a must.

-5 years or more as a full time senior creature TD on feature films
-Experience with skinning and deformation of photo realistic characters and/or creatures
-Poweruser in Maya
-Poweruser in Python scripting
-Linux experience
-Experience in Cloth and Hair simulation a plus
-Python, Perl, and C++ knowledge a plus.
-Must be able to work well in a team environment
-Must be willing to relocate to New Zealand

If you would like to apply for consideration, please complete the online questionnaire at www.wetafx.co.nz/jobs and send your resume through to us at recruitment@wetafx.co.nz

If you are attending Siggraph 2016, please note this in your cover letter, or the ‘Work Experience’ Field of the Online Questionnaire.
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