FX Artist (f/m) for AAA project at Yager
YAGER is on the lookout for a talented and experienced FX Artist for our current AAA project – Dead Island 2. Join us in shaping the direction of the project as a driving force and push the boundaries to deliver a unique player experience. We’re looking for people who love the idea of working closely together in interdisciplinary teams within a flat hierarchy and a fast-paced and professional environment.
Create real-time special effects for a next-gen action game
Coordinate closely with art, design, audio and engineering departments to deliver first class visual effects that exceed the state of the art
Research effects technologies and solutions in close collaboration with the engineering department
Help to set up and maintain the global tools and workflows related to special effects production
2+ years production experience in visual effects, post-production and production
At least 1 shipped title
Expert-level skills for real-time particle systems, post processing effects and shaders in game engines
Solid understanding of game engines (ideally Unreal Engine 4), tools, pipelines and development processes
Ability to handle and prioritize multiple tasks, meet deadlines and excel under high pressure production conditions
Good communication skills across multiple disciplines; ability to work autonomously, yet collaborate productively in a team environment
Ability to communicate effectively in English, both verbal and written
Passionate about videogames
Knowledge of 3DSMax
Experience with fluid simulations
Console experience (PS4/Xbox One)
Full-time and on-site
Start: as soon as possible
Join Our Team!
If this sounds like you, and you love to work in interdisciplinary teams with a flat hierarchy, please send us your application using our online form.
Apply here:– http://www.yager.de/career/index.html?yid=88&agid=85
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