ZeniMax Online Studios Recruiting FX Artist
Division: ZeniMax Online Studios
Location: Hunt Valley , US-MD, US
We’re ZOS – ZeniMax Online Studios. Established in 2007 by ZeniMax Media, ZeniMax Online was created to become a leading developer of online games, with special focus on Massively Multiplayer Online Games (MMOGs). In April 2014, ZeniMax Online released its debut title The Elder Scrolls Online (ESO) – www.elderscrollsonline.com
At ZeniMax Online, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games, particularly MMOGs. We have incredibly talented individuals who are empowered to create, challenged to learn, and encouraged to lead. It’s the ideas, virtuosity, and leadership of these individuals that ensure ZOS’s continued success. Life at ZOS is awesome because we build really cool stuff and are urged to eliminate all obstacles that may hinder our ability to develop a unique genre-defining style of gameplay. All of this means more opportunities for you to unleash your ingenuity, energy, collaboration, and dedication.
As our new FX Artist you will be responsible for designing and creating high quality particle effects for The Elder Scrolls Online.
Develop innovative, complex and visually stunning particle and shader effects within the defined visual style
Creating all assets such as textures, models and shaders relevant to visual effects art
Concept, propose, and present creative ideas
Work closely with our artists, animators, designers and programmers to implement effects
Provide creative input specific to assigned tasks
Strong understanding of particle effects technology, techniques, and implementation
Strong technical knowledge of effects generation within an engine
3+ years of professional industry experience creating effects
Candidates must show an aptitude for learning new systems quickly
Experience with 3D Studio Max and Photoshop
Must have the ability to quickly conceptualize, present and execute ideas
Excellent communication, interpersonal and organization skills
Excellent sense of scale, timing, detail, form, texture and color
Must have the drive to conquer technical challenges
Having Shipped at least one AAA Game
Understanding of how to write shaders either through an engine’s node network or within a text editor
Game scripting experience
Proficiency in creating Fluid systems
A good understanding of art principles
Bethesda Softworks is a worldwide publisher of interactive entertainment software. Bethesda Softworks is recognized for critically acclaimed, high-quality blockbuster franchises such as The Elder Scrolls, DOOM, QUAKE, Fallout, Wolfenstein, The Evil Within, Dishonored, Prey and RAGE.
How to Apply
To apply for this position, please submit an application through Taleo.
No Recruiters or Agencies Please
Please Note: Individuals submitting resumes or otherwise responding to employment opportunities are NOT considered applicants until they apply for a particular position and have been invited to complete the company’s employment application.
Apply here:- https://ch.tbe.taleo.net/CH02/ats/careers/apply.jsp?org=IDSOFTWARE&cws=1&source=41
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