Added by on 2012-12-16

Light Shade and Render – Mantra Procedurals – Houdini Tutorial

Whether you render particles with the default instance spheres or choose to use the “Render as Points” option on the object, you are calling two different Mantra Render Procedurals internally: Point Instancing or Point Rendering. This lesson will go over Mantra Procedurals: Delayed Load, Fur Procedural, Point Instance, Point Rendering, and VEX Volume.

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