Lucid Physics Beta Update 14 – Non-Liquid Particles: Basic Grains and Gases
In this tutorial we learn how to turn off fluid constraint when working with particles in Lucid to simulate non-liquid masses like sand and grains. We also learn how to use buoyancy and dampening parameters to get basic gas effects for simulating things like clouds.
Lucid is a simple to use, yet powerful, multi-physics plugin for 3dsmax capable of simulating fluids, cloth, rigids, and soft bodies. It is currently in beta testing stage.
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