Added by on 2013-11-15

Making of A stroke of luck by Carlos Ortega Elizalde

Carlos Ortega Elizalde Modeled it in Maya and rendered in GPU with FurryBall 3 renderer, final size was 10000 px tall. Render time was around 45 mins total and was rendered by sections. Textures in Mudbox, background and touch ups in Photoshop.

I modeled this girl last year for a demonstration and for a version of my web portfolio that never went live. I recorded most of the stages from modeling to lighting for a demo as a quick walkthrough but never had the chance to make a final render until recent. Also check

>>> Digital Art by Carlos Ortega Elizalde

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  • Shan

    I’ve seen this piece of work, quite a while ago, but actually seeing it being made, is quite something else eh.

  • Raymond

    incredible details i was wondering when will be available for macosx furryball render thanks for thisss

  • Cedx D.

    I love this way of modeling !

  • Evelyn Hernandez

    I love his work =3 great inspiration to me =)

  • Ray Huang

    really love his work

  • This is GOLD! He’s one of my favorite artists, so cool to see his process.