Making of A stroke of luck by Carlos Ortega Elizalde
Carlos Ortega Elizalde Modeled it in Maya and rendered in GPU with FurryBall 3 renderer, final size was 10000 px tall. Render time was around 45 mins total and was rendered by sections. Textures in Mudbox, background and touch ups in Photoshop.
I modeled this girl last year for a demonstration and for a version of my web portfolio that never went live. I recorded most of the stages from modeling to lighting for a demo as a quick walkthrough but never had the chance to make a final render until recent. Also check
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