Added by on 2013-10-29

Making of “Portrait of Daniel Craig” by Luc Bégin, V-Ray for 3dsMax Tutorial

In this tutorial Luc Bégin shows how he used the V-RayFastSSS2 in his personal project “A Portrait of Daniel Craig”
He goes through the skin shading settings of the specular, diffuse and sub-surface scattering layers, explains how he used the V-Ray Blend Material and why he needed only a diffuse map to create this stunningly realistic rendering of Daniel Craig’s face.

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  • Mukul

    Thank you!

  • Zancois Rice

    You are the man Luc. Thanks for the inspiration and Lesson!

  • Amazing work Sir . and nice infu .thanks .