Making of Smaug by Weta Digital for The Hobbit: The Desolation of Smaug
Weta Digital’s David Clayton explains how the Oscar nominated VFX team was able to bring the massive dragon Smaug to life in Peter Jackson’s The Hobbit: The Desolation of Smaug.
For Smaug, Jackson knew he needed to deliver something eye-popping but he wasn’t sure where to begin: I didn’t have a particular vision for Smaug. Jackson says. He’s a dragon and he has to have a classical kind of dragon feel to him. The very simple thing I had in my head was to make him a hell of a lot bigger than what people would be imagining, I thought, The one thing that would surprise me is if he lifts his head out of the gold and, instead of his head being two or three feet long, his head is the size of a bus and his body is the size of a 747. That would be pretty scary. So I thought, OK, we’ll go with size.
In the end, after the months and years of build-up to the big reveal, Jackson is confident Smaug will live up to fans expectations: I think anybody who’s waiting to see Smaug is not going to be disappointed, I promise you’ll feel like you’ve had your delivery of Smaug, 100 per cent.
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