Maya 2016 Extension 1 Overview
Kamal Mistry, Sr. Product Manager for Maya, gives a quick overview of what’s included in the Maya 2016 extension 1 release.
Maya 2016 Extension 1: New Look Development Shading Nodes
Maya 2016 extension 1 features new procedural texture and image processing nodes in the Hypershade that allow artists to create sophisticated looks easily. Fully procedural textures make shading complex scenes easier, with less reliance on file texturing and more opportunity to build flexible shading solutions.
Maya 2016 Extension 1: Improved Vector Graphics Workflow
Enhanced SVG support in Maya 2016 extension 1 provides the ability to import or copy/paste SVG files into Maya, enabling interoperability with vector-based 2D design applications. Artists working in 2D design applications such as Adobe Illustrator can bring their vector graphics into Maya through new SVG file support and utilize a new workflow, similar to 3D Type, which includes the ability to extrude, bevel, animate, and extend vector graphics.
Maya 2016 Extension 1: 3D Type
A brand new text tool in Maya 2016 extension 1 makes it easier than ever to create branding, flying logos, title sequences, and other projects that require text. 3D Type allows artists to create easily editable, non-destructive, multi-line, deformable type. With full control over the way it looks, including precise control over bevel and extrusion profiles, the new 3D Type tool allows artists to animate by character, word, or line.
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