Added by on 2013-12-01

Maya Lighting & Rendering 2: Light Intensity and Digital Color

Shaping and defining forms in 3D models is the focus of choosing light intensities and angles. How to bring-out the three-dimensional form of a model by lighting to create gradients that communicate their shape. How color mixing works between lights and between colored lights and colored surfaces, including some results that many artists consider counter-intuitive.

Author – Jeremy Birn

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