Maya Lighting & Rendering 6: Lighting a Room Set-by-Step Demo
The complete process, start to finish, is demonstrated in lighting a room. Main lights to simulate sunbeams and sky light through a window are added. Fill lights and bounce lights are carefully added and adjusted to complete a believable lighting set-up that renders quickly in Maya. Jeremy stresses techniques that give an artist control over each light, as well as tricks to edit many lights at once for overall changes.
Author – Jeremy Birn
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