Added by on 2012-10-30

Modeling a head with proper topology – Part 3 – Maya Tutorial – Modeling

This video shows you how to construct the brow line, ears, and duplicate an instance of a head.


Overview of tutorial file
Quick-selecting edge rings
Using the “Merge to Vertex Tool”s Center mode.
Using poles to fix spacing problems
Duplicating using instances
Extruding in global space vs local space
Edge loop review
Modeling the ear
Combining the two halves
Merging vertices using a threshold
Completed head

Files used:



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