Added by on 2013-04-17

Adam Sacco is a 3D Character Modeller/ Texture Artist currently living in Brisbane, Australia.
He previously worked as a Multimedia Technician for the Australian Government. www.soulty.com

TECHNICAL SKILLS:
– Polygon sub divisional modelling
– Digital Sculpting
– Texture painting and shader development – Vray and Mental Ray
– Displacement and normal map baking
– Lighting and rendering
– 3D Print ready models for figurine, toy and miniature prototyping
– Morph targets
– Compositing in After Effects and Photoshop
– Knowledge of anatomy
– Digital Painting and traditional illustration
– 3D Animation

SOFTWARE PROFICIENCY:
– 3DS Max/ Mental Ray and V Ray
– Z Brush
– Adobe master suite (Photoshop, After Effects, Illustrator, flash)
– Hair Farm
– X Normal
– Topogun
– Marmoset Toolbag

FEATURES:
– 3D Artist Magazine
– 3D Total Excellence Award x2
– 3D Creative Magazine x3
– Advanced Photoshop Magazine

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Adam Sacco
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