Modo 11 – What’s New
The Modo 11 Series delivers value in several key areas across three installments, with enhanced modeling workflows; accelerated animation, deformation and rigging performance; and productivity gains across the board. The series also extends interoperability with other applications in Modo’s ecosystem, and offers a more robust, reliable and accessible out-of-the-box experience.
Modeling Workflow Enhancements
Reinforcing its position as a best-in-class modeling solution, Modo 11.0 offers new MeshFusion features that include the ability to cut, copy and paste Fusion items; enhancements to Auto Retopology including a new Adaptive mode and Curvature metric; a number of improvements to procedural modeling workflows; a brush preview for painting and sculpting tools; and a new customizable Tool HUD for faster access to the tools you use the most.
Performance and Efficiency Improvements
Modo 11.0 delivers accelerated performance across a number of key areas: support for OpenSubdiv 3 delivers faster deformations; animation caching speeds up display; localized evaluation for MeshFusion improves interactivity; and instances are drawn faster. A large number of workflow enhancements also increase artist productivity, including improvements to the game exporter, the ability to duplicate elements while transforming them interactively, and new selection methods in the Item List.
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