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Unity Automotive Real-Time Rendering Revolution

Added by 6 days ago

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Unity Automotive Real-Time Rendering Revolution Unity - The real-time revolution in automotive has arrived! We’re excited to bring our rendering technology to auto creators, which we’ll be showing off at our very fir...

Unity 2018.1 – New Features

Added by 3 weeks ago

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Unity 2018.1 - New Features Unity 2018.1 marks the start of a new cycle that introduces a major upgrade to our core technology, which gives artists, developers and engineers the power to express their talents and col...

Substance in Unity 2018

Added by 3 weeks ago

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Substance in Unity 2018 In this video we take a look at the new Substance in Unity plugin. We will cover:- Installing the plugin from the Unity Asset Store - Working with Substance Source - Changing Substance p...

Intro to ZIVA VFX

Added by 1 month ago

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Intro to ZIVA VFX Ziva Dynamics - A quick intro to our top character simulation tech, ZIVA VFX. Learn what we're all about in under 2 minutes.Submit Your Artwork, Demoreel & Jobs to Our New Website ➡ www.CGMe...

Introducing Arnold 5.1

Added by 1 month ago

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Introducing Arnold 5.1 The Arnold 5.1 update features a set of powerful new tools to help deliver a better rendering experience to artists everywhere.Key updates include adaptive sampling, a new Toon shader, two ...

High Definition Render Pipeline, Shader Graph, GPU-Based Progressive Lightmapper

Added by 1 month ago

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High Definition Render Pipeline, Shader Graph, GPU-Based Progressive Lightmapper Lucas Meijer (Technical Director) and Natalya Tatarchuk (Director of Graphics) dive into how Book of the Dead was created, using High D...

Modo 12 – New Features and Enhancements

Added by 1 month ago

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Modo 12 - New Features and Enhancements Modo 12 is now available! This video showcases many of the new features that are available in Modo 12.0v1. A huge thank you to Steve White for putting this video together!S...

Chaos Group Launches V-Ray for Unreal Beta

Added by 1 month ago

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Chaos Group Launches V-Ray for Unreal Beta Seamless Import of V-Ray Scenes into Real-Time; Ray Traced Rendering Now Available in Unreal for Architecture, Automotive and Design.LOS ANGELES, Calif. – March 27, 20...

Autodesk at GDC 2018 – Keynote Session

Added by 1 month ago

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Autodesk at GDC 2018 – Keynote Session Check out the Autodesk Keynote from GDC 2018 to hear what’s new from Autodesk. It’s all about focusing on connected workflows to make your life as a game developer easier. We re...

FumeFX 5.0 Released

Added by 2 months ago

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FumeFX 5.0 Released Sitni Sati releases FumeFX™ 5.0, a new version of their high-end fluid dynamics software for Autodesk® 3ds Max®. Over the past 12 years of development and innovations FumeFX has become an integral...

Substance Designer 2018 Spring Update

Added by 2 months ago

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Substance Designer 2018 Spring Update Allegorithmic presents Substance Designer 2018 Spring Update. Substance Designer 2018 Spring Update, Allegorithmic, Substance Designer,Redux, Air, Max, Maya 2012, Unity, T...

Mari 4 New Techniques

Added by 2 months ago

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Mari 4 New Techniques Greg gave us an overview of how some of the new techniques in Mari 4 can be applied to actual texture painting workflows within Mari. Mari 4 New Techniques, New techniques in Mari 4, Mari,...

Pulldownit 4 for Maya Released

Added by 3 months ago

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Pulldownit 4 for Maya Released Pulldownit 4 for Maya has been released and comes with several new powerful features you can see explained in the video.But this release is not only about new features, the whole pl...

Jurassic World: Facebook AR Effects

Added by 3 months ago

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Jurassic World: Facebook AR Effects The Mill - In anticipation of the upcoming film Jurassic World: Fallen Kingdom, The Mill was tasked by Universal and Facebook to bring the Velociraptor "Blue" to life in AR form to...

Unity 2017 – Highlights

Added by 5 months ago

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Unity 2017 - Highlights Unity 2017.3 is available 2017.3 completes the 2017 cycle introducing several new features and improvements across the board for both artists and developers. Unity 2017 - Highlight...

Planet of the Apes: Last Frontier – Martin Alltimes Interview

Added by 5 months ago

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Planet of the Apes: Last Frontier - Martin Alltimes Interview Martin Alltimes, founder and owner of The Imaginati Studios, explains the role that choice plays in producing an emotionally engaging experience within Pl...

Wall of Death

Added by 6 months ago

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Wall of Death, Maya 2018 Created for Autodesk Maya’s 2018 release, Wall of Death features the best of Maya’s animation and modeling workflows. Features used to create this short range from the circularize tool to the...

Houdini 16.5 Launched

Added by 6 months ago

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Houdini 16.5 Learn about the new features in Houdini 16.5 - by Cristin Barghiel (VP R&D) and Scott Keating (Senior Product Designer).The Houdini 16.5 release date is November 7th. Houdini 16.5, Houd...

What is Mari ?

Added by 6 months ago

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What is Mari ? Mari is 3D painting without limits, combining the power and performance to handle even the most complex assets with artist-friendly 3D paint tools that make the most of your creativity.Find out mor...

Houdini 16.5 Sneak Peek

Added by 6 months ago

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Houdini 16.5 Sneak Peek A preview of some of the new tools and enhancements coming in Houdini 16.5. Houdini 16.5 Sneak Peek, houdini sneak peek, houdini 16.5, Langbortistan Dybet, Lauge \u0026 Baba Gnohm, 3D...

Young startup Moka Studio sparks innovation for 3D character animation

Added by 7 months ago

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Young startup Moka Studio sparks innovation for 3D character animation Moka Studio is the newest kid on the block. It is a new alternative to renowned 3D animation software such as Maya Autodesk and Cinema 4D. The ...

Marvelous Designer 7

Added by 7 months ago

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Marvelous Designer 7 Expand more functionality to optimize 3D modeling workflow.Marvelous Designer can confirm the following never seen before features including Flattening, Segment Darts, Offset as Internal Line...

Achieving 5 Minute HD Renders for Broadcast and Episodic Work With Pixar’s RenderMan

Added by 8 months ago

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Achieving 5 Minute HD Renders for Broadcast and Episodic Work With Pixar's RenderManArt Directing for Speed RenderMan for Broadcast and Episodic WorkCreated by Leif PedersenOverview The origina...

The Future of Storytelling

Added by 9 months ago

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The Future of Storytelling Story is powerful. The Narrativa team at Autodesk discovers and develops ideas that empower all storytellers. We look at the function of story for our species in the past, today and in the ...

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