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Achieving 5 Minute HD Renders for Broadcast and Episodic Work With Pixar’s RenderMan

Added by 2 years ago

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Achieving 5 Minute HD Renders for Broadcast and Episodic Work With Pixar's RenderMan Art Directing for Speed RenderMan for Broadcast and Episodic Work Created by Leif Pedersen Overview The original R...

Golaem Crowd 2.2 – Supporting Solid Angle’s Arnold & Crowd Scenes from Astérix and Obélix: God Save Britannia

Added by 7 years ago

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Golaem Crowd 2.2, supporting Solid Angle’s Arnold 2013, January 29th - Rennes Golaem releases Golaem Crowd 2.2, facilitating distributed rendering and supporting Solid Angle’s Arnold. Arnold support Procedural rend...

Submission deadline for the animago AWARD 2013 extended to 22 July

Added by 7 years ago

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Submission deadline for the animago AWARD 2013 extended to 22 July Munich/Potsdam, 24 June 2013 – The registration deadline for this year´s animago AWARD has been extended. Digital Artists from all over the world no...

Houdini 14 Sneak Peek

Added by 5 years ago

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Sidefx Houdini 14 Sneak Peek video Sidefx Houdini 14 Sneak Peek with Sand solver, Grooming Tools, Crowds and User Experience enhancements, Will released on January 15, 2015. Houdini 14, Houdini 14 Sneak ...

Avengers: Age of Ultron by Zoic Studios – RealFlow Case Study

Added by 4 years ago

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Avengers: Age of Ultron by Zoic Studios - RealFlow Case Study VFX/CG Supervisor Timothy Hanson at Zoic Studios talks about how they used RealFlow to make some amazing simulations for the blockbuster of the year, Aveng...

Phil Tippett Jurassic Park Interview

Added by 4 years ago

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Phil Tippett Jurassic Park Interview Jurassic Park Interview with Phil Tippett. Phil Tippett Jurassic Park Interview, Phil Tippett, Jurassic Park Interview, Phil Tippett Interview, Jurassic Park Interview with Phil...

Houdini Roadmap Presentation

Added by 3 years ago

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Houdini Roadmap Presentation at SIGGRAPH 2016 In this presentation, Robert Magee, Senior Product Marketing Manager at SideFX, introduces the Houdini roadmap, a look into the Houdini of today and the Houdini of tomorrow....

Mari 4 New Techniques

Added by 2 years ago

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Mari 4 New Techniques Greg gave us an overview of how some of the new techniques in Mari 4 can be applied to actual texture painting workflows within Mari. Mari 4 New Techniques, New techniques in Mari 4, Mari, 3D...

Autodesk Maya,3dsMax,Softimage and Mudbox 2014 Sneak Peek Videos

Added by 7 years ago

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Autodesk Entertainment Creation Suites 2014  Features video Autodesk Maya 2014 Autodesk Maya 2014 New Features video: Grease Pencil Autodesk Maya 2014 New Features video: Advanced Modeling Workflow Autodesk Maya ...

3D Character Competition with ZBrush – CGTrader

Added by 6 years ago

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3D Character Competition with ZBrush - CGTrader Want to participate in the challenge? All you have to do is to prove that your fantasy and professionalism is a more powerful potion than uranium or the famous deadly sp...

Unity 5 Features Preview

Added by 6 years ago

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Unity 5 Features Preview Unity Technologies presents a sneak peek at the forthcoming features in Unity 5. Unity 5, The next generation software is full of new features that will allow developers to create high-end graph...

Rattle 1.0 Parametric Noise Generator for Autodesk 3ds Max

Added by 5 years ago

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Rattle 1.0 Parametric Noise Generator for Autodesk 3ds Max Rattle 1.0 is a script for Autodesk 3ds Max to manage noise in different ways in your scene and animations. With Rattle you can use the noise on animation contr...

Unreal Engine 4 and Unreal Tournament now Free

Added by 5 years ago

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Unreal Engine 4 and Unreal Tournament now Free Unreal Engine 4 is now available to everyone for free, and all future updates will be free! download Unreal Engine from www.unrealengine.com You can download the engine ...

The Realities of Working in Virtual Reality

Added by 4 years ago

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The Realities of Working in Virtual Reality Guest speakers: Jeff Jasper - Digital Supervisor & CTO, New Deal Studios Matt Gratzner - VFX Supervisor & Co-Founder, New Deal Studios Virtual Reality Virtual real...

A Material Point Method for Viscoelastic Fluids, Foams and Sponges

Added by 4 years ago

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A Material Point Method for Viscoelastic Fluids, Foams and Sponges Daniel Ram, Theodore Gast, Chenfanfu Jiang, Craig Schroeder, Alexey Stomakhin, Joseph Teran, and Pirouz Kavehpour. 2015. A material point method for vis...

SIGGRAPH 2017 : Technical Papers Preview Trailer

Added by 3 years ago

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SIGGRAPH 2017 : Technical Papers Preview Trailer The SIGGRAPH Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. SIGGRAPH 20...

Unity Automotive Real-Time Rendering Revolution

Added by 2 years ago

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Unity Automotive Real-Time Rendering Revolution Unity - The real-time revolution in automotive has arrived! We’re excited to bring our rendering technology to auto creators, which we’ll be showing off at our very first ...

Escape Technology launch as media and entertainment reseller based in Soho, London

Added by 7 years ago

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The Great Escape Escape Technology launch as media and entertainment reseller based in Soho, London London, 14th December 2012: The industry leading line-up previously known as the Technology Team at Escape Studios...

New Mickey Mouse Short Releases by Walt Disney Animation

Added by 7 years ago

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New Mickey Mouse Short Releases by Walt Disney Animation -latimes A hand-drawn, black-and-white Mickey Mouse animated short film will debut June 11 at the Annecy Animation Festival in Annecy, France, Walt Disney An...

SIGGRAPH Asia 2013 Computer Animation Festival Preview

Added by 6 years ago

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SIGGRAPH Asia 2013 : Computer Animation Festival Preview Trailer SIGGRAPH Asia 2013 Computer Animation Festival program. An internationally recognized jury receives hundreds of submissions and presents only the best wor...

Toolbag 2 Feature Overview

Added by 6 years ago

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Toolbag 2 Feature Overview Here's a quick overview of some core features of Toolbag 2, our physically-based real-time rendering toolkit, as demonstrated at our booth at GDC 2014. Each feature is presented using some gre...

Cinema 4D Release 16 New Features

Added by 5 years ago

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Maxon Cinema 4D Release 16 New Features Maxon has released Cinema 4D Release 16, the next generation of its leading 3D software. Take a look at some of the key new features in Cinema 4D R16. MAXON announced the immed...

ILMxLAB Launch

Added by 5 years ago

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Industrial Light & Magic Experience Lab Launch Industrial Light & Magic (ILM) and parent company Lucasfilm, Ltd. announce the formation of ILM Experience Lab (ILMxLAB), a new division that will draw upon the tal...

Blender 2.76 Released

Added by 4 years ago

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Blender 2.76 Released Download Blender 2.76 Here:- https://www.blender.org/download/ The Blender Foundation and online developer community are proud to present Blender 2.76, released Sep X 2015! Main highlights f...

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