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What’s new in Cinema 4D R16

Added by 4 years ago

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What's new in Cinema 4D R16 Get a first overview of the most important new features in MAXON's Cinema 4D Release 16.With the upcoming SIGGRAPH 2014 Maxon Cinema 4D R16 announces new version of its flagship softwa...

Rattle 1.0 Parametric Noise Generator for Autodesk 3ds Max

Added by 4 years ago

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Rattle 1.0 Parametric Noise Generator for Autodesk 3ds Max Rattle 1.0 is a script for Autodesk 3ds Max to manage noise in different ways in your scene and animations. With Rattle you can use the noise on animation co...

Pixologic ZBrush Summit 2014 – 3 days of LIVE Streaming around the world

Added by 4 years ago

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Pixologic ZBrush Summit 2014 - 3 days of LIVE Streaming around the world Watch Zbrush Summit 2014 Videos here: ->Dominic Qwek Presentation at ZBrush Summit ->Vance Kovacs Presentation at ZBrush Summit ->...

animago AWARD 2014 – Participate now

Added by 4 years ago

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animago AWARD 2014 – Participate now! Here we go: DIGITAL PRODUCTION, German trade magazine for digital media productions and visualisation, is already in preparations for the 18th animago project. And, started in Ma...

RHiggit 2 Rigging and Animation Toolset for LightWave3D

Added by 4 years ago

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RHiggit 2: Rigging and Animation Toolset for LightWave3D Introduces the features of the RHiggit 2 rigging and animation toolset for LightWave3D. RHiggit 2 Rigging and Animation Toolset for LightWave3D, RHi...

SIGGRAPH 2014 Computer Animation Festival Trailer

Added by 4 years ago

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SIGGRAPH 2014 Computer Animation Festival Trailer The SIGGRAPH Computer Animation Festival is the leading annual festival for the world's most innovative, accomplished, and amazing digital film and video creators. An...

Submission Deadline for animago AWARD 2014 extended to 21 July

Added by 4 years ago

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Submission Deadline for animago AWARD 2014 extended to 21 July / Jury Experts 2014 Munich/Potsdam, 26 June 2014 – The registration deadline for this year´s animago AWARD has been extended. Until 21 July Digital Artis...

NVIDIA Hairworks: Presentation and Tutorial

Added by 4 years ago

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NVIDA HairWorks NVIDIA Introduces video Hairworks, middleware part of GameWorks, set of tools offered by NVIDIA and for game developers. Hairworks, as its name suggests, is used to simulate and render fur or hair in ...

Faceshift 2014 Released

Added by 4 years ago

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Faceshift 2014 Released Features Improved Tracking Quality! Much effort has made to improve quality, both in real time and refined data. The results in faceshift 2014 are vastly improved. You’ll notice more stable...

Near-Exhaustive Precomputation of Secondary Cloth Effects

Added by 5 years ago

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Near-Exhaustive Precomputation of Secondary Cloth Effects The central argument against data-driven methods in computer graphics rests on the curse of dimensionality: it is intractable to precompute "everything" about...

View-Dependent Adaptive Cloth Simulation

Added by 5 years ago

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View-Dependent Adaptive Cloth Simulation View-dependent cloth simulation using dynamically adaptive mesh refinement and coarsening. Given a prescribed camera motion, the method adjusts the criteria controlling refine...

Pulldownit 3 Released for 3dsMax and Maya

Added by 5 years ago

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Pulldownit 3 Released for 3dsMax and Maya Pulldownit 3 has been released with new features for Cg destruction, You can see demo videos for 3dsMax and Maya and details below: Pulldownit 3 for Maya New Features Part I...

KeyShot 5 Released

Added by 5 years ago

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KeyShot 5 Released KeyShot 5 What's New With KeyShot 5, we wanted to make the interface that revolutionized 3D rendering and animation even more simple to use with new ways to share resources, faster ways to work wi...

Leap Motion Tracking Developer

Added by 5 years ago

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Leap Motion Tracking Developer The company Leap Motion, creator of the sensor of the same name, announced a new version of its API, more precise. provides a revolutionary new way for people to play, create, explore a...

Autodesk SketchBook Pro Sneak Peek

Added by 5 years ago

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Autodesk SketchBook Pro Sneak Peek Check out this sneak peek video of the all new SketchBook Pro. More details including in-depth looks at Flipbook, Perspective Guides, the new blending modes and much more coming thi...

Head Mounted Camera System

Added by 5 years ago

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Head Mounted Camera System A revolutionary head mounted version of Dimensional Imaging's high definition DI4D™ facial performance capture solution. Our head mounted camera system enables you to capture high quality f...

MODO 801 Features Video

Added by 5 years ago

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MODO 801 Features Video Discover the new Features of The Foundry MODO 801. MODO 801 offers innovative new and refined workflows for design ideation, game content creation, character animation, and producing high-qua...

Houdini Engine for Cinema 4D Announced

Added by 5 years ago

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Houdini Engine for Cinema 4D Announced Side Effects Software, an industry leader in 3D animation and visual effects software, is proud to announce the planned releases of Houdini Engine for Cinema 4D and Maya. The ...

Golaem Crowd 3.2 New Crowd Paint Tool

Added by 5 years ago

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Golaem Crowd 3.2, New Crowd Paint Tool Golaem Crowd 3.2 introduces a Crowd Paint Tool enabling artists to place their characters and control their behaviors with a simple brush. Intuitive and Powerful Paint Tool ●...

Making of Gravity with VFX Supervisor Tim

Added by 5 years ago

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Making of Gravity with VFX Supervisor Tim Webber & Members the Visual Effects team at Framestore Oscar® winning VFX Supervisor Tim Webber and members the visual effects team at Framestore talk about their experie...

Arnold Shader, V-Ray Shader & Custom BRDF Shaders for MARI 2.6

Added by 5 years ago

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Arnold Shader, V-Ray Shader & Custom BRDF Shaders for MARI 2.6 Arnold Shader for MARI 2.6We are very close to release the Arnold - aiStandard shader for MARI(developed with support from Solidangle), during ...

Foundry Launches Nuke Studio Software

Added by 5 years ago

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Foundry Launches Nuke Studio Software NUKE STUDIO TestimonialArtists and directors from around the globe give their opinions on the brand new NUKE STUDIO VFX, editorial and finishing application - coming in lat...

Toolbag 2 Feature Overview

Added by 5 years ago

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Toolbag 2 Feature Overview Here's a quick overview of some core features of Toolbag 2, our physically-based real-time rendering toolkit, as demonstrated at our booth at GDC 2014. Each feature is presented using some ...

MARI 2.6 Launched

Added by 5 years ago

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MARI 2.6 Launched The Foundry announces the launch of version 2.6 of MARI 2.6 MARI 2.6 features overviewTake a look at the highlights in this feature overview video, including: layered shaders, texture transfe...

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