Making of Nader Shah: Part 1, Eyebrows
AliReza Akhbari, a talented artist from Tehran, takes us through the process of creating a model of a man’s face with full facial hair: start to finish. In this first tutorial in the series learn how to add eyebrows to a character using Ornatrix.
Starting with Mudbox painting, using Surface Comb and other parametric operators, we go through the process of defining and shaping the eyebrows. Finally, AliReza shows us how to set up VRay lighting and rendering parameters to add a realistic finishing touch to the result.
Making of Nader Shah: Part 2, Hair
Following the eyebrows tutorial, in this video we learn how to add scalp hair to your character. Arguably the most wide usage in CG hair, creating hair with Ornatrix is a breeze. AliReza Akhbari takes us through Mudbox and 3dsmax to paint hair textures, plant hairs, and style them using manual and parametric tools in Ornatrix. VRay is used for finishing render touches.
Making of Nader Shah: Part 3, Facial Hair
In this final hair tutorial we learn how to add a realistic beard to a character’s face using Ornatrix. AliReza Akhbari goes through the process of painting the distribution textures, creating parametric hair modifiers, styling the hair, and finally rendering it using VRay. This is a great insight into adding long facial hair for any type of character.
Making of Nader Shah: Part 4, Beard
In this tutorial we learn how to add fine details to the skin on the face. Facial hair like this can make the difference for a truly photorealistic character. AliReza Akhbari takes us through the process of preparing and adding the fine peach fuzz hairs to the cheek and nose areas of this male character using Ornatrix for 3dsmax.
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