Added by on 2013-08-22

Pixar Open Subdiv in Maya

Autodesk and Pixar are working together to build technology with stunning real-time results.
Pixar OpenSubDiv Technology – Bill Polson, Director of Industry Strategy at Pixar Animation Studios.

OpenSubdiv Project – Pixar Animation Studios & Autodesk

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  • I think Modo is already implementing pixar subdiv surfaces whilst C4D and Maya is been using Catmull-Clark since forever, I am using Maya 2014 and can’t wait to try this stuff hopefully won’t need a super GPU to run it

  • eclairds

    awesome! that makes GPU works busy!