Procedural Modeling And Digital Assets – Houdini Tutorial
How to use the basic modeling tools it is time to learn how to think as a Houdini artist and create procedural models. We will use the model created in week 2 and derive what an artist down the pipeline will want to modify and make those parts of the model procedural. We will then package up the model as a Houdini Digital Asset and save it as a shelf tool.
Houdini Tutorials, Houdini, 3d, 2d, art, tutorials, sidefx, cg