Added by on 2012-11-27

RayFire 1.60 plugin for 3ds Max 2009 – 2013 released

Fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max…

Feature list: 

  • NVidia PhysX Rigid Body support via RayFire user interface.
  • NVidia PhysX Force Influence Allows You to affect on objects in simulation by forces, space warps and mouse cursor. Glue allows you to glue objects together and break connections between objects during simulation.
  • Entropy Bullet Rigid Body support via RayFire user interface. (Beta)
  • Interactive Demolition System. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can be demolished further with proper amount of collision strength.
  • RayFire Trace object. Image tracing to fragments.
  • RayFire Fragmenter modifier. Interactive realtime Voronoi shatter modifier.
  • RayFire Cracks modifier. Animated 3D Cracks inside refractive object.
  • Different Fragmentation types. Allows you to fragment geometry objects. RayFire Tool supports Irregular, Uniform, Voronoi, Wood splinters, Radial fragmentation types. Ability to draw cuts over your objects by mouse.
  • Automatic update system.

New feature in version 1.60:

  • RayFire Trace object. Image tracing to fragments.

RayFire 1.60 Demo can be downloaded Here

RayFire 1.60 is free for 1.56, 1.57 and 1.58 customers.

http://www.rayfirestudios.com/

RayFire Technical Demonstration

RayFire customer showreel 2012