Added by on 2016-04-09

Rigging and Animation for Unity Part 1

James Guard is an eclectic 3D artist who has created and distributed multiple games using MODO and Unity, and will to guide us through the process. How do you have multiple animations on a timeline? How do you export animations to Unity? How do you properly set up a rig for Unity? James will discuss all of this and more.

Rigging and Animation for Unity Part 2

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Rigging and Animation for Unity part 1, Rigging and Animation for Unity part 2, igging and animation for Unity; a special presentation part 1, igging and animation for Unity; a special presentation part 2, modo, game dev, unity, 3d, cg, design, MODO, Unity