Added by on 2013-11-20

SideFX released Houdini Engine for Autodesk Maya and unity

Side Effects Software, announce the immediate release of experimental Houdini Engine plug-ins for public preview. These plug-ins allow for deep integration of Houdini technology into Autodesk Maya and the Unity editor and will be available freely to CG artists during the experimental testing period.

The Houdini Engine now includes access to all of the new Houdini 13 features such as finite elements, enhanced Bullet, new particle tools and a feature-rich Find Shortest Path tool. The plug-ins were written with the recently updated Houdini Engine API 1.5 which adds texture baking, volume support, and more. Volume support is especially notable because it lets artists work with assets built using Pyro and Cloud FX tools in the Houdini Engine.

SideFX released Houdini Engine for Autodesk Maya and unity (1)
“Maya and Unity artists from around the world will now have a chance to test and explore the Houdini Engine,” says Luke Moore, Director of Special Projects, Side Effects Software. “In exchange, we are looking for rigorous testing and feedback to help us explore turning this tech preview into a production-ready commercial product.” (Check Video Below)

SideFX released Houdini Engine for Autodesk Maya and unity (3)
To access the Houdini Engine, artists can download the latest production build of Houdini or the free Houdini Apprentice Learning Edition and install the experimental plug-ins along with the Houdini interactive software. Houdini Digital Assets created in either Houdini or Apprentice can then be loaded into Maya and Unity using the Houdini Engine plug-ins. A growing library of Digital Assets for use in both Maya and Unity will be available at the Orbolt Smart 3D Asset Store (Check Video Below)

Download instructions and access to learning videos shown below. The Plug-in for Maya is available on Linux and Windows. The Plug-in for Unity is available on Windows. Mac OSX versions will be available soon.

Maya Plug-in QuickStart

Plug-In Installation: The following video tutorial outlines the steps needed to install the plug-in using the Houdini or Houdini Apprentice installers:

Volumes Asset: The Houdini Engine Plug-in lets you open up Houdini Digital Assets into Maya. The following tutorial video shows you how to use a Volumes asset from Orbolt to turn your Maya objects into cloud-like volumes. Note that this asset only works in Maya 2014 which supports volumes.:

Unity Plug-in QuickStart

Plug-In Installation: The following video tutorial outlines the steps needed to install the plug-in using the Houdini or Houdini Apprentice installers:

Export Package: This video shows you how to export the Houdini Engine software from the default Houdini Engine Unity project as a Unity package. This will allow you to use the Houdini Engine in your own projects:

Staircase Asset: The Houdini Engine Plug-in lets you open up Houdini Digital Assets in Unity. The following tutorial video shows you how to use one of the sample assets which comes with the installation of the plug-in:

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  • Raskal Robbin

    Yeah!!!