Sky Crystals Tool Breakdown
Jump to 00:45 to see the Tool Breakdown. This is a tool I developed for the SKY Commercial – Solo Per Te (Crystals). My main focus was to create a tool that other artists could use pretty easily but also something that could adapt to different VFX shots quickly.
I had to create it making it possible to use the particles to “materialize” an object from air, but also to constrain the particles on a surface to morph an object into another one.
3 different particle systems were used to achieve the final effect.
Sky Crystals Tool Breakdown, VFX Projects, VFX Reels, Portfolios and Artwork, Visual/Special FX, FX, Photorealistic CGI, FX LOVERS, Arnold Renderer and 3D Breakdowns (+Reels), Behind the Scenes, Behind the Scenes of Sky Crystals Tool, Sky Crystals Tool Making of