SpiderBot – Building the Cannon Part 01 – ZBrush Tutorial
we begin by creating the Cannon for our SpiderBot using several different techniques that will speed up our workflow. We start the series within Zbrush 4R3 before moving into R4 towards the end. In this series my focus is more on technique than design. We look at some useful techniques that can help with our overall workflow such as utilizing PolyGroups and minimising point count whenever possible.
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