Added by on 2016-07-06

Maya Tutorial Squash and Stretch Math Rigging Done The Right Way

For those who often wonder, what kind of math can be used in Rigging. This shows you how to do a proper squash and stretch spline with power math. This kind of rigging method can be used both for tails, spines, quadrupeds, creatures and biped characters. I hope you like the demo.

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