Added by on 2016-03-18

Substance Painter 2 Release Trailer

Substance Painter 2 contains the following new features:

– Iray Path Tracer integration for advanced rendering and screenshot capability
– New Smart Masks for creating and using your own mesh-adaptive mask presets
– New Clone tool, non destructive, for copying and pasting parts of texture
– New Smudge tool, non destructive, for blending and spreading colors
– Ability to chain and composite substances
– New content in the shelf: alphas, tools, materials, smart materials, and more
– New interface with reworked colors, icons, and parameter organization
– New Orthographic view mode and Perspective Field of View control
– New Fullscreen mode with interface toggling
– Full support for the Specular/Glossiness PBR workflow
– Scripting I/O
– Non-PBR shader and template
– Full support of height & normal workflow

Substance Painter 2, available March 16th.

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Substance Painter 2 Release Trailer, texturing, textures, texture, ndo, ddo, quixel suite, quixel, megascans, texture painting, Unreal Engine (Video Game Engine Family), unity 5, PBR, Physically Based Rendering, Texture Mapping, 3d art, 3d, materials, procedural, Blender, Procedural Generation, mari, thefoundry, Autodesk Maya (Award-Winning Work), Unity (Software), 3dcoat, photoshop, knald