Substance Painter 2017 Updates
In this webinar we we take a look at the Substance Painter 2017.3 update:
Adobe Project Felix Export
glTF 2.0 Export
UX Tweaks and Improvements
Improved Gradient filter
Afterwards, we will then dive into the process of creating skin in Substance Painter. We will also take a look at rendering in Maya with Arnold 5.
Substance Painter 2017 Updates, Substance, Substance Painter, Substance Live, Substance Designer, Sustance Source, texturing, texture, textures, ndo, ddo, quixel suite, megascans, painting, unreal engine, unity, pbr, physically based rendering, mapping, 3d art, materials, procedural, blender, generation, mari, the foundry, autodesk, maya, Allegorithmic