Tag: 2d

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Logan VFX Breakdown

Added by 2 years ago

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Logan VFX Breakdown Rising Sun Pictures - Reprising its role on The Wolverine, Rising Sun Pictures joined Director James Mangold’s team for Logan, the third and final installment in 20th Century Fox/Marvel’s “Wolverine”...

Making of Cars 3

Added by 2 years ago

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Making of Cars 3 Blindsided by a new generation of blazing-fast racers, the legendary Lightning McQueen is suddenly pushed out of the sport he loves. To get back in the game, he will need the help of an eager young race...

Creating Realistic Ice in Blender

Added by 4 years ago

4.85K Views1 Comments

Creating Realistic Ice in Blender How To Create Realistic Ice in Blender by Gleb Alexandrov Creating Realistic Ice in Blender, How To Create Realistic Ice in Blender, Gleb Alexandrov, Creating Realistic Ice in ...

Adam and Dog – Short Film

Added by 6 years ago

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Adam and Dog - The oscar nominated short film by Minkyu Lee “This is a short film that me and a group of my close friends made. It was put together by artists who work at various studios, including Disney Feature, Dre...

VFX Core Concepts

Added by 3 years ago

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VFX Core Concepts 101 RocketJump Film School - Wanna learn VFX, but you aren't sure what you want to do, or where to start? Director and VFX artist Clinton Jones (aka The Pwnisher) walks us through the basic disciplines...

Making of Lipton The Revolution in Tea

Added by 3 years ago

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Making of Lipton The Revolution in Tea by The Mill For the launch of the new T.O by Lipton tea machine, Tribal Worldwide London and adam&eveDDB enlisted The Mill’s help in creating a spectacular film, directed by Sa...

Subsurface Scattering (SSS) in Cycles – Blender Tutorial

Added by 7 years ago

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Subsurface Scattering (SSS) in Cycles - Blender Tutorial How to set up a simple shader in cycles to get some subsurface scattering and hence realistic skin. blender Tutorials, blender, 3d, 2d, art, tutorials, cg, m...

Introduction to Cycles Baking in Blender

Added by 5 years ago

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Introduction to Cycles Baking in Blender by Andrew Price Cycles Baking allows you to essentially "freeze" the calculated light data directly on to your meshes. Making this feature immensely useful for gaming and animati...

Audi Winter 16/17 VFX Breakdown

Added by 2 years ago

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Audi Winter 16/17 VFX Breakdown Swiss International - When the fluffy powdery snow turned in a wet heavy soggy mess the day before the shoot, We had to help nature with a bit of CG simulation. Credits:- VFX Superv...

Interop Between 3ds Max 2015 and Mixamo Auto-Rigger Toolset

Added by 5 years ago

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Interop Between 3ds Max 2015 and Mixamo Auto-Rigger Toolset Interop between Autodesk 3ds Max 2015 and Mixamo's Auto-rigging toolset. The resulting FBX contains a skinned rig that can be converted to a 3ds Max CAT or Bip...

Creating Realistic Explosions in Blender

Added by 5 years ago

3.83K Views0 Comments

Creating Realistic Explosions in Blender Create some great looking explosions in this exciting blender tutorial. Creating Realistic Explosions in Blender, Blender Creating Realistic Explosions, Blender, Blender T...

Modeling a head with proper topology – Part 1 – Maya Tutorial – Modeling

Added by 7 years ago

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Modeling a head with proper topology - Part 1 - Maya Tutorial - Modeling This video shows some common modeling pitfalls, and how to start building a head with proper topology. Table of Contents What is topology? Co...

Blender Feature Preview: Smoke and Fire in Cycles

Added by 5 years ago

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Blender Feature Preview: Smoke and Fire in Cycles It's still too early in development to go in depth, but in case you are itching to try fire and smoke in Cycles, here you go. Blender Feature Preview: Smoke and F...

Blender Animation Tutorial for Beginner & Advanced

Added by 5 years ago

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Blender Animation Tutorial for Beginner & Advanced Blender Animation Complete Tutorial for Beginner & Advanced Users. Blender Animation Complete Tutorial for Beginner & Advanced, Blender Animation Tu...

Creating a City, Covered with Fog in Blender

Added by 4 years ago

3.66K Views0 Comments

Creating a City, Covered with Fog in Blender Gleb Alexandrov - Come and watch How to Create a City, Covered with Fog in Blender. Creating a City, Covered with Fog in Blender, How to Create a City, Covered with Fo...

Houdini 12 Pyro FX 2 – Houdini Tutorial

Added by 7 years ago

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Houdini 12 Pyro FX 2 - Houdini Tutorial This demo shows off Pyro FX 2 which created fire and smoke simulations. Houdini 12 which offers a wealth of new features and performance enhancements making it easier for CG art...

Overwatch Live-Action Promo Vfx Breakdown

Added by 2 years ago

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Overwatch Live-Action Promo Vfx Breakdown Fabulous Studio's VFX breakdown of its live-action promo for Overwatch features creative reworkings of the characters' in-game moves: VFX Breakdown du film promotionnel " OVERWA...

Sculpting stone in Blender with Dynamic Topology

Added by 4 years ago

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Sculpting Stone in Blender with Dynamic Topology In this time-lapse video we'll see stone sculpting with Dynamic Topology. 3 brushes were used: Scrape/Peak brush, Clay Strips and Crease. Watch Also:-  Using Displacemen...

Particles – Houdini Tutorial

Added by 7 years ago

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Particles - Houdini Tutorial This module focuses on Houdini’s two particle systems. The POP SOP and Particle Network. We will quickly explore the POP SOP to get a good understanding on how to create particles and then...

Blender Procedural Grunge Shader in Cycles

Added by 4 years ago

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Blender Procedural Grunge Shader in Cycles How to set up a shader that automatically applies dirt to the crevices and scratches to edges of any object! No UV's or texture maps needed. Procedural Grunge Shader in ...

Light Wrap Compositing in Blender

Added by 4 years ago

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Light Wrap Compositing in Blender Make your 3d animation and VFX composites look awesome with this fast light wrapping technique. Download the node setup for free here: http://www.pasteall.org/blend/36076 Ligh...

Timing, Spacing and Rhythm in Animation

Added by 1 year ago

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Timing, Spacing and Rhythm in Animation Its Purpose to describe weight, create liveliness and believability to your animation. Time - How long does it take to go from point A to point B? Spacing - How are you gettin...

Introduction to the NUKE – modo Workflow

Added by 6 years ago

3.10K Views0 Comments

Introduction to the NUKE - modo Workflow Luxology modo Tutorials, modo, modo Tutorials, tutorials, Luxology modo, 3D software, imageSynth, Nexus, model, modeling, modeler, sculpting, animation, rendering, render, rend...

3D to 2D with Mike Thompson

Added by 3 years ago

3.08K Views1 Comments

Introduction - Part 1 Mike Thompson talks about working for Marvel, DC, and Warner Bros. in this introductory video and discusses why he decided to incorporate ZBrush into his 2D workflow. Using ZModeler - Part 2 ...

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