Tag: 3D modeling software

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Tips & Tricks related to Facial Modeling for Animated Productions

Added by 6 years ago

157.80K Views30 Comments

Tips & Tricks related to Facial Modeling for Animated Productions by Sergi Caballer Garcia Facial modeling and topology is something that has always caught my attention. I like to focus on the artistic point of view...

Pixologic ZBrush Summit 2014 – 3 days of LIVE Streaming around the world

Added by 5 years ago

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Pixologic ZBrush Summit 2014 - 3 days of LIVE Streaming around the world Watch Zbrush Summit 2014 Videos here: ->Dominic Qwek Presentation at ZBrush Summit ->Vance Kovacs Presentation at ZBrush Summit ->ZB...

3D Printing is Revolutionizing Special Effects

Added by 5 years ago

22.99K Views1 Comments

3D Printing is Revolutionizing Special Effects by Legacy Effects How 3d Printing has changed the world of Special Effects, See how Legacy Effects has incorporated 3D Printing into its workflow. Iron Man, Avatar, RoboCop...

ZBrush 4R7 Release

Added by 5 years ago

17.52K Views17 Comments

Update: Check out ZBrush 4R7 Released New Article here Pixologic ZBrush 4R7 Released http://www.cgmeetup.net/home/pixologic-zbrush-4r7-released/ Pixologic ZBrush 4R7 Release Pixologic proud to announce ZBrush 4R7, whi...

Ptex Painting in Mudbox 2014 Freedom from UV’s

Added by 6 years ago

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Learn how PTEX Painting in Mudbox 2014 can help you break free from UV's also check, Rendering Ptex with Mudbox, Maya and Mental ray What is Ptex? - Per-face Texturing assignment - UV-free workflow - Uniform, balan...

Maya Facial Rigging Techniques with Josh Burton

Added by 6 years ago

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Maya Facial Rigging Techniques with Josh Burton Setting up a face is a very complex part of the character rigging process and requires a lot of practice and experience to do it well. Watch as animator and story-teller...

The OpenSubdiv Project – Pixar Animation Studios & Autodesk

Added by 6 years ago

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Pixar Animation Studios' GPU team, show how real time display of subdivision surfaces helps artists be more productive, and how this code is open source and engineered for ease of integration. OpenSubdiv is a set of o...

Gimbal Lock – Rotation order while Animating a Character

Added by 6 years ago

10.84K Views5 Comments

Gimbal Lock – Rotation order while Animating a Character by Brian Horgan, how rotation orders can affect your animation and how to change rotation orders on an Shot or Animation without breaking the animation. The middle...

Character Modeling and Sculpting in Maya and Mudbox Tutorial

Added by 6 years ago

9.42K Views1 Comments

Character Modeling Tutorial In this one-hour Tutorial/Webinar, Justin Marshall demonstrates the use of Maya and Mudbox for character modeling and Sculpting. discusses his tablet set up, creating base geometry, sculpting ...

Josh Herman Presentation at ZBrush Summit

Added by 5 years ago

7.41K Views0 Comments

Josh Herman Presentation at ZBrush Summit Josh Herman is a Character Artist, Modeler, and Designer working at Marvel Studios and has worked on The Avengers, IRON MAN 3, Captain America: The Winter Soldier, Thor: The Dar...

Cloth Modeling and Retopologizing a Jacket

Added by 4 years ago

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Cloth Modeling and Retopologizing a Jacket Watch four part video series: 3d Character Cloth Modeling and Retopologizing a Jacket also UV unwrap it. Cloth Modeling and Retopologizing a Jacket - Shrink wrapping a sleeve ...

Rendering Ptex with Mudbox, Maya and Mental ray

Added by 6 years ago

6.17K Views0 Comments

Disney Animation Studios Ptex Texture mapping system Workflow in Maya, Mudbox and Mental ray. Video Tutorial shows how to Create a PTex mapping in Mudbox, import it into Maya, and then render it using the Mental Ray ren...

Digital Painting and Sculpting in Autodesk Mudbox : Expert Challenge

Added by 5 years ago

5.90K Views0 Comments

Autodesk Mudbox Extension 1 Edition : Expert Challenge An In depth demonstration of Mudbox digital painting and digital sculpting software enables you to create production ready 3D digital artwork. help you create highl...

Raphael Grassetti Presentation at ZBrush Summit

Added by 5 years ago

5.75K Views1 Comments

Raphael Grassetti Presentation at ZBrush Summit Raphael Grassetti is currently working as a Senior Artist at Sony Santa Monica, Previously he worked as a supervisor at Sony San Diego where he contributed to 6 titles, in...

Defining the Pivot Point – 3ds Studio Max Tutorials – Getting Started

Added by 6 years ago

5.74K Views0 Comments

Defining the Pivot Point - 3ds Studio Max Tutorials - Getting Started Description: This video describes how to move an object's pivot point. Moving a pivot point lets you rotate an object in more realistic ways, such ...

Inside House of Cool Animation Studio

Added by 5 years ago

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Inside House of Cool Animation Studio A Toronto-based pre-production animation studio, House of Cool, to highlight the processes involved in making an animated movie. Inside House of Cool Animation Studio, A ...

Using CAT – Part 1 – Preset Rigs – 3ds studio max tutorials – Character Animation

Added by 6 years ago

5.66K Views0 Comments

Using CAT - Part 1 - Preset Rigs - 3ds studio max tutorials - Character Animation Description: This Character Animation Tools, or CAT, is a character-animation plug-in for 3ds Max. It facilitates character rigging, no...

Elastic and Max Ulichney Presentation at ZBrush Summit

Added by 5 years ago

5.55K Views0 Comments

Elastic and Max Ulichney Presentation at ZBrush Summit Elastic is a full service design studio with offices in Los Angeles and New York launched in 2008. It is home to a diverse collection of artists that tell stories i...

Vance Kovacs Presentation at ZBrush Summit

Added by 5 years ago

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Vance Kovacs Presentation at ZBrush Summit From Pencil to ZBrush - An Illustrator's Perspective on ZBrush by Vance Kovacs Vance Kovacs is a professional freelance concept artist and illustrator. Watch the entire presen...

3D Printing Revolution – Make & Share Your Products with 3D Printing

Added by 6 years ago

4.31K Views0 Comments

3D Printing - 3d Printing is an additive Manufacturing technology which makes it possible to turn 3d modeled designs into custom solid objects on demand, see 3D printing entering into our daily lives and addressing our p...

Modeling a head with proper topology – Part 1 – Maya Tutorial – Modeling

Added by 6 years ago

3.79K Views0 Comments

Modeling a head with proper topology - Part 1 - Maya Tutorial - Modeling This video shows some common modeling pitfalls, and how to start building a head with proper topology. Table of Contents What is topology? Co...

Introduction to 3D Computer Graphics

Added by 5 years ago

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Introduction to 3D Computer Graphics A Computer Graphics course, Covers the basics of 3D computer graphics in a friendly and visual way, without math or programming. The course is introductory level and it's mostly made...

The Foundry Showreel 2014

Added by 5 years ago

3.42K Views1 Comments

The Foundry Showreel 2014 The Foundry Showreel 2014: Take a look at all the awesome work by clients have created over the past year! made with the use of  the Foundry's NUKE, MARI, MODO, HIERO, KATANA and OCULA. ...

V-Ray 2.0 for 3ds Max and Maya – Hair and Fur Shader

Added by 6 years ago

3.36K Views0 Comments

V-Ray 2.0 for 3ds Max and Maya - Hair and Fur Shader Now, with the latest update to V-Ray 2.0 you can render hair and fur with unprecedented control, quality, and speed using the new VRayHairMtl shader and VRayHairInf...

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