Tag: 3d tutorial

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Using nCloth and nHair to hang objects on a rope in Maya – Part 1

Added by 5 years ago

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Using nCloth and nHair to hang objects on a rope in Maya by Daryl Obert This is a quick tutorial teaching how to easily hang objects from a rope using nCloth and nHair in Maya. Using nCloth and nHair to hang objec...

Creating a Character Rig – Part 11: Leg settings switch with IK / FK Attribute

Added by 6 years ago

1.72K Views0 Comments

Creating a Character Rig - Part 11: Leg settings switch with IK / FK Attribute How to create a Settings control in the workspace and assign a custom blend attribute to it. Creating a Character Rig - Part 11: Leg ...

Maya Lighting & Rendering: Using Mental Ray Features

Added by 6 years ago

4.95K Views0 Comments

Maya Lighting & Rendering 9: Using Mental Ray Features In addition to the raytraced shadow options from the previous lecture, rendering in Mental Ray gives you additional options, including the Mental Ray Area Light...

Phoenix FD – Ocean Texture Tutorial

Added by 5 years ago

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Phoenix FD - Ocean Texture Tutorial Phoenix FD - Ocean Texture Tutorial by Tsvetan Milanov. Phoenix FD is a powerful tool for fluid simulations. Aimed to meet the needs of VFX artist to simulate fire, smoke, explosions ...

Light Surface Shader and Object Based Lighting Tutorial

Added by 5 years ago

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Light Surface Shader and Object Based Lighting Tutorial by Stuart Christensen How do you create light within Maya by not using any lights at all? This tutorial by Stuart Christensen introduces the Mental Ray MIA Surface...

Grooming Chimpanzee fur with Maya XGen Tutorial

Added by 4 years ago

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Grooming Chimpanzee fur with Maya XGen Tutorial - Part 1 Learn to Grooming Chimpanzee fur with Maya XGen Tool. Michael Todd Grooming artist demonstrates how to use XGen's various tools to create a full fur groom for a c...

Creating a Character Rig – Part 22: Basic Twist Arm

Added by 6 years ago

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Creating a Character Rig - Part 22: Basic Twist Arm There is a correction in this lesson at 10:17. Please turn on annotations to view it. How to create a basic twisty arm using principles you learned when building the t...

Wine glass breaking and fluids with Pulldownit

Added by 6 years ago

7.81K Views1 Comments

Wine glass breaking and fluids with Pulldownit by Jordi Alavedra I started this project with the aim of testing how Pulldownit behaves along with Cg fluids, and also as a practice in the use of Pulldownit plugin whi...

Comprehensive Texture Baking (3ds Max, xNormal & Toolbag)

Added by 5 years ago

5.83K Views0 Comments

Comprehensive Texture Baking (3ds Max, xNormal & Toolbag) A comprehensive tutorial on texture baking, modeling for texture baking, theory, checking for bake errors, and how to repair them. (3ds Max & xNormal) ...

Destroying the scenery with Pulldownit 3 in Maya

Added by 5 years ago

13.38K Views1 Comments

Destroying the scenery with Pulldownit 3 in Maya Pulldownit 3 Tutorial about cracking ground and breaking obstacles with an animated object using Pulldownit in Maya. also check out: Stone Golem destroyed with PullDownI...

Creating Wetmaps Using CHOPS in Houdini

Added by 3 years ago

1.94K Views0 Comments

Creating Wetmaps Using CHOPS in Houdini Tim van Helsdingen - Recently did a river sim where and build a wetmap tool for that, and thought it would be make for a interesting subject for a tutorial. Video is a bit longer ...

Creating a Python command plug-in – Part 2: Custom flags

Added by 6 years ago

2.81K Views0 Comments

Creating a Python command plug-in - Part 2: Custom flags How to define custom flags to control a Maya command in Python. Creating a Python command plug-in – Part 1: Undo and redo Creating a Python command plug-in ...

Breaking a Horse Cart with Pulldownit 2.7

Added by 6 years ago

4.21K Views0 Comments

Pulldownit updates to version 2.7 with several fixes and a couple of useful new features: New Transition Animation-Dynamics for TR keys New Unbreakable Until Frame option for fracture bodies This update follows ...

POSSESSED BED with Pulldownit 2.7

Added by 6 years ago

6.20K Views0 Comments

POSSESSED BED with Pulldownit 2.7 by Guillaume Hoffmann Why did you decide to make a possessed bed in CG? thats a crazy idea... I was looking for a new project involving fracturation/shattering. I had in memory a scene...

Creating Crowd Simulation in 3ds Max

Added by 5 years ago

7.39K Views0 Comments

Creating Crowd Simulation in 3ds Max The new feature in 3ds max 2014 and 2015 called populate allows user to create crowd using few simple click. Today in this tutorial we will be looking at using this cool feature to c...

Cloth Modeling and Retopologizing a Jacket

Added by 4 years ago

6.91K Views0 Comments

Cloth Modeling and Retopologizing a Jacket Watch four part video series: 3d Character Cloth Modeling and Retopologizing a Jacket also UV unwrap it. Cloth Modeling and Retopologizing a Jacket - Shrink wrapping a sleeve ...

Creating a Character Rig – Part 12: Leg FK controls and joint stretching

Added by 6 years ago

1.29K Views0 Comments

Creating a Character Rig - Part 12: Leg FK controls and joint stretching How to create the FK controls for the left leg as well as how to add joint stretching. Creating a Character Rig - Part 12: Leg FK controls ...

Maya Lighting & Rendering: Using Depth Map Shadows

Added by 6 years ago

1.35K Views0 Comments

Maya Lighting & Rendering 10: Using Depth Map Shadows Depth Mapped Shadows, from previewing them in real-time in Maya, to optimizing their coverage, viewing the maps from disk, and approaches to creating soft shadow...

Create Liquid Simulations Chocolate using Phoenix FD

Added by 5 years ago

4.24K Views0 Comments

Create Liquid Simulations Chocolate using Phoenix FD Tutorial Create Liquid Simulations Chocolate using Phoenix FD Tutorial by from Michael McCarthy. Using Phoenix FD to Create Liquid Simulations - Chocolate, Usi...

Create a Virtual Set Inside Maya

Added by 5 years ago

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Create a Virtual Set Inside Maya by Stuart Christensen Sometimes all you need is a few lights and a couple of textures to create a Virtual Set inside of Maya. After all, you're characters have to have somewhere to play!...

ZBrush SUMMIT 2015 Presentation – Ian Joyner

Added by 4 years ago

1.49K Views0 Comments

ZBrush SUMMIT 2015 Presentation - Ian Joyner Official ZBrush SUMMIT 2015 Presentation - Ian Joyner.  ZBrush for Concept Art and Development using zbrush/keyshot focusing on starting from scratch and quickly generating n...

Fume FX 3 Tutorial – Effectors – Lesson 1 by Allan McKay

Added by 7 years ago

7.48K Views0 Comments

In this Video Allan McKay covers one of Fume FX 3's most powerful new features - Effectors Fume FX 3 Effectors, Allan McKay,3ds Max, 3dsmax, Autodesk 3ds Max software, 3ds max tutorial, 3d tutorial, FumeFX, FumeFX Tut...

Creating a Character Rig – Part 23: Stretch IK/FK Arms

Added by 6 years ago

2.58K Views0 Comments

Creating a Character Rig - Part 23: Stretch IK/FK Arms How to create stretchable IK and FK arms based on the principles learned when building the leg. Creating a Character Rig - Part 23: Stretch IK/FK Arms, Chara...

Transformers 3 Visual Effects R&D & Playblasts by Allan McKay

Added by 6 years ago

10.26K Views0 Comments

Transformers 3 Visual Effects R&D & Playblasts by Allan McKay Some of the many elements Allan McKay built for Transformers 3 - The entire production went on for 6 weeks start to finish for 4 shots, It's fun to w...

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